Saturday, December 26, 2020

Tom Moldvay/Basic D&D "Inspirational Source Material" vs. Appendix N

Gary Gygax’s Appendix N has been the recipient of much analysis, praise, scrutiny, and exploration. With Appendix N Gygax provided a roadmap for the literary inspirations of Advanced Dungeons and Dragons in a now famous list located at the back of the first edition AD&D Dungeon Master’s Guide, one that has since served as the launching pad for aspiring D&D historians, fantasy readers, authors, and podcasters. For example, we now have a work of non-fiction based on the list, Appendix N: The Literary History of Dungeons & Dragons, as well as the Appendix N Book Club podcast.

This is all well-deserved attention and praise, in my opinion. D&D can certainly be played as-is, without knowledge of the literary influences that gave to the ruleset its unique flavor and a suggested style of game play, but knowing and reading the sources Gygax used when drafting the rules makes for a better game, in my opinion. D&D is both a dice-based strategy game with wargaming roots, and an immersive roleplaying and shared storytelling experience, and the latter aspect is enriched by classic fantasy and sword-and-sorcery literature. I have not sat at a table and played a game run by a DM raised on a strict diet of modern videogames, for example, but I would bet good money that the experience would be quite a bit different than a game run by a DM steeped in Tolkien and Moorcock and Howard and Vance.

With that as a preamble, I believe that a similar list provided by Tom Moldvay in the 1981 Basic D&D rulebook, “Inspirational Source Material,” provides a slightly superior roadmap than Gygax’s Appendix N, and probably deserves a bit more attention. Like its more famous cousin, Moldvay’s suggested reading list is a wonderful gateway to a rich lode of imaginative material, and for many (myself included) served as a roadmap for stories sought out in the days of youth.

There is significant overlap between the two lists. Appendix N includes a few authors not listed in Moldvay including Frederic Brown, August Derleth, Margaret St. Clair, and Stanley Weinbaum. I have read some Derleth, and St. Clair’s The Shadow People is on my TBR list, but am not familiar with Brown or Weinbaum. Brown appears to have written mainly in the science fiction genre, as did Weinbaum, with Brown also branching out into mystery. These seem to be idiosyncratic choices unique to Gygax; not being familiar with their work I can’t readily say if there are aspects of their work that Gygax borrowed for AD&D. I’ll leave that for someone else.

Where Moldvay’s list eclipses Appendix N is in its completeness and attention to detail. Gygax has a tendency in Appendix N to settle for the shorthand Latinate “et. al” (“and others”). Gygax states that in some cases he meant to cite specific works, but when no works were listed he simply recommends all of a given author’s writings. This has the benefit of allowing for more open-intended interpretation, but lacks precision. This may not so much a problem now, but in the pre-internet days of 1979 it makes an aspiring readers’ job a lot more difficult. It was for me, and I found Moldvay’s list a lot easier to access (the same could be said for the clarity of the Moldvay rules themselves, which I find superior in many ways to AD&D first edition, but that’s a post for another day). Moldvay appends “et. al” to at least as many authors as does Gygax, but always lists at least one, if not multiple, actual book titles for the reader.

Moldvay’s list is more comprehensive, while still managing to be confined to a single page in the basic rulebook. Some big names I’m very fond of jump out at me immediately: Moldvay lists Karl Edward Wagner (Bloodstone, Death Angel’s Shadow, and Dark Crusade), E.R. Eddison’s The Worm Ouroboros, Lloyd Alexander (The Book of Three, The Black Cauldon, the Castle of Llyr), Talbot Mundy’s Tros of Samothrace, Bram Stoker’s Dracula, Mary Stewart’s The Crystal Cave, The Hollow Hills, and The Last Enchantment, and T.H. White’s The Once and Future King. None of these appear on Appendix N. Perhaps most noteworthy, Moldvay also lists Clark Ashton Smith (Xiccarph, Lost Worlds, Genius Loci). Many have pondered why Gygax did not include the third of the Weird Tales holy trinity along with REH and Lovecraft, as Smith’s lush, ornate prose recalls something of Gygax’s writing style, and his dark necromancers and evil spellcasters seem like they could easily have stepped out of The Vault of the Drow.

Moldvay cheats a bit and gives us a quick list of “additional authors of fantasy fiction” which allows him to slide in authors like James Branch Cabell, H. Rider Haggard, John Jakes, C.L. Moore, Meryvn Peake, and others. Both Gygax and Moldvay list Lin Carter as recommended, though they target different titles (Gygax lists Carter’s “World’s End” series, while Moldvay cites Carter’s contributions as editor of The Year’s Best Fantasy Stories as well as Flashing Swords).

In general Appendix N seems to be far more idiosyncratic and indicative of Gygax’s particular tastes, while Moldvay’s is curated with a broader base and general fantasy reader in mind. Moldvay’s specific call-outs to adolescent fantasy appears indicative of an intended younger target audience for Basic D&D. B/X served as a gateway to the hobby (“Ages 10 and Up,” it noted on its cover), while AD&D and its dense, encyclopedic manuals were probably better suited for later teens and early 20-somethings. Moldvay also lists several recommended works of non-fiction.

I would say, you can’t go wrong using both lists as a basis for your own reading and filling in gaps in classic works of the imagination. Certainly any work that makes both lists is something you probably should read while you’re still making rounds around the sun. You can read Appendix N in its entirety here. I have included a screenshot of Moldvay’s Inspirational Source Material below.



5 comments:

  1. You know. I am kind of odd that I am very familiar with the authors in Appendix N, but I've never played D&D or any table top role playing games. (I have played computer RPGs) I think it is largely due to being a nerd in a jock school. I had to get in to sports. I read the authors in Appendix N, because I wanted to go back to the roots of fantasy.

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  2. Never too late Matthew! I have not played D&D since 2012 (save for a one-shot 5E game, with an old friend), but enjoyed the heck out of it at two distinct periods in my life--once as a youth, and then again in my late 20s/late 30s. With a good group of friends and a good DM, it's a heck of a fun experience.

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  3. Barbara Davis, who worked at the Lake Geneva Library, provided a lot of assistance compiling this list.

    https://www.geekeratimedia.com/2012/01/ad-appendix-n-what-about-moldvay.html?m=1

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  4. Sadly Barbara passed away last year https://www.legacy.com/us/obituaries/lakegenevanews/name/barbara-davis-obituary?pid=196738316.

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  5. Thanks for sharing Christian, that was news to me! Props to Barbara and I raise a mead-horn in her memory.

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