Hey, this hero is made up of a thousand faces... I see what they did there. |
Among the claims I make in Flame and Crimson is that sword-and-sorcery offers a sandbox in which to explore themes alternative to mainstream/high fantasy. The latter often closely follows the “hero’s journey” as described by Joseph Campbell in his classic 1949 study The Hero With a Thousand Faces. Sword-and-sorcery I am positing here offers an alternative exit ramp.
To set the stage a bit: Campbell (1904-87) was a teacher, lecturer, author, and editor who achieved fame with his compelling theory that mythologies the world round—ancient Greek, African, Native American, Northern European, occidental and oriental, and more or less everything in between—share striking similarities and patterns, including their use of the hero’s journey. The journey entails three major stages—Departure, Initiation, and Return—defined by familiar hallmarks and tropes like The Call to Adventure (which the hero may initially refuse), Dragon-Battle (symbolic of the fierce guardian the hero must overcome), and Whale’s Belly (our hero is swallowed, sometimes literally, sometimes figuratively, in a near death experience). The hero undergoes a supreme ordeal to obtain a reward, then re-emerges from the kingdom of dream and returns with a boon that restores the world. It’s a work that builds on the theories of Carl Jung, including the collective unconscious.
How does traditional sword-and-sorcery fit into this model? There is some significant overlap. We see calls to adventure in S&S, journeys into dark pits and underworlds. We see magical aid, from time to time. And plenty of battles against fearsome monsters and wizards. Robert E. Howard’s “The Scarlet Citadel” fits this mold very well, with Conan heeding the call to adventure (taking the bait on a trap set by plotters to steal his kingship, but riding out to heed that call). Captured, he is imprisoned in a dark hell-like underworld, swallowed if you will, and battles a giant serpent. He is offered magical aid by Pelias the wise wizard in the form of a flying mount. And he returns to lay waste to his enemies and would-be usurpers on the battlefield.
But I would argue that sword-and-sorcery diverges with the hero’s journey, often sharply, in the return, and what a return portends. Sword-and-sorcery heroes return (though not always, particularly in the works of Clark Ashton Smith, where they often die ignominiously). But when they do return, typically they do not bring with them a boon that restores the world. In fact, they usually refuse to return or reintegrate to society, and occasionally bring radical upheaval or destruction home with him.