Thursday, September 8, 2022

A shout-out to five S&S voices on the interwebs

We don’t always stop to praise others whose stuff we read, or who are doing general good work in the spaces we enjoy. So here’s a shout-out to a few folks who deserve it for their work as S&S champions/commentators/historians/publishers/etc *:

Dave Ritzlin: DMR Books is the premiere publisher of all things S&S/S&P/heroic fantasy, which makes Dave, well, the premiere publisher of all things S&S/S&P/heroic fantasy. For that alone he deserves our praise. But on top of that he curates a must-read website and is a good S&S writer in his own right. Recently he’s been running a series of interviews with contemporary S&S authors, “Independent Author Spotlight,” to champion their work. So I thought I’d champion his.

Deuce Richardson: Deuce is an interesting dude. I have never met him in person but have corresponded with him a bit over the years and had a couple phone calls. I don’t believe I’ve ever met anyone with a memory like his, or quite as well-read (except for the late Steve Tompkins). His stuff at DMR Books is always worth reading. He never fails to recognize important anniversaries. Strong historian and champion of pre-S&S adventure writers. I love his posts unearthing artwork from artists I know well but whose full catalog I have not seen. 

Jason Ray Carney: The hardest working person in this space? I would say, yes, without question. I don’t know how Jason manages to do it, but he’s pulled off a small conference, established awards, edits several amateur magazines (Whetstone, Witch House), started up the Whetstone discord group, writes fiction and non-fiction books and academic essays, edits The Dark Man journal, creates Youtube videos, speaks at conferences, organizes online panel sessions, on and on. Boundless energy and erudition.

Oliver Brackenbury: Oliver has been hard at work bringing new voices to S&S. I’ve enjoyed several episodes of his So I’m Writing a Novel podcast, which has morphed into interviews with a diverse range of writers old and new. He is also the host of Unknown Worlds of the Merril Collection podcast, a moderator on the Whetstone server, and more.

G.W. Thomas: A bit of an unsung hero in this space but deserves greater recognition. Every time I go to Google something S&S related, it turns up something with his name on it. I recently wrote a piece for DMR on S&S in Fantastic magazine and halfway through realized Thomas had already done something similar. He provides encyclopedic coverage of the genre in a fun way for Dark Worlds Quarterly and elsewhere. I’m indebted to his comprehensive, thorough, tireless work.

*There are many others of course but that’s for another post, another day.

Friday, September 2, 2022

Fantastic! And thoughts on pastiches

More witches! Art by Jones.
Recently I picked up seven issues of Fantastic. This former digest-sized magazine ran from 1952-1980 before folding. During that time it published many fine stories and authors, covering a wide, eclectic swath of fantasy, science fiction, and horror—including sword-and-sorcery. A lot of the history I covered in Flame and Crimson appeared in the pages of this now defunct publication.

Anyway, I got to reading these old back issues and that led me where my reading inevitably does—to thinking, and writing. I sent a lengthy article about S&S in Fantastic, including the four L. Sprague de Camp/Lin Carter Conan pastiches that appeared between 1972-75, over to Dave Ritzlin at DMR Books the other day. I expect that to appear on his website next week.

Speaking of pastiches, I recently started reading The Goddess of Ganymede (excellent thus far) and author Michael D. Resnick leads off the volume with this:

To Edgar Rice Burroughs Fans Everywhere

I hope you enjoy reading this Burroughs pastiche as much as I enjoyed writing it.

Finally, I see that we now have a cover of the new Conan novel by S.M. Stirling, Blood of the Serpent. I join a chorus of others in wishing the cover was more classic S&S, a Frazetta-esque painting of the Cimmerian perhaps, but hey, it’s clean, it works, there is a sword on it, and a snake. Two S’s, now that I think of it (too clever by half)? But now this new and latest Conan pastiche feels a lot more tangible.

I tie all of these experiences with pastiches into Deuce Richardson’s recent piece over at DMR Books and it’s got me thinking about this practice as well. 

I have mixed feelings on pastiches, and likewise think we need some better-defined terms. Resnick is here using “pastiche” in its original definition, as Deuce lays out “A literary, artistic, musical, or architectural work that imitates the style of previous work.” The Goddess of Ganymede is the story of American soldier of fortune, Adam Thane, on a mission to Jupiter. His spacecraft loses contact with earth and is forced to land on its satellite moon, Ganymede, where Thane is embroiled in swashbuckling adventure. Thane finds he can take huge jumps due to the weaker gravitational pull of the planet, encounters red-skinned inhabitants of the planet, etc. In other words, a transparent Burroughs homage/imitation/pastiche.

De Camp meanwhile used “pastiche” as the continued stories of an established literary character by a new author. That term became synonymous with what he and Carter did with the likes of the Conan story “The Witch of the Mists” (August 1972 Fantastic). This is sort of how we all think of “pastiche” today.

My current stance on (De Campian-style) pastiche is: I enjoy them (when done well) and have no problem with others continuing to write new stories of beloved characters. I do think fidelity to the original character/world/lore should be a very high priority. And I’m also of the belief that pastiches should contain a short introduction to the original series or other clear indicator that these are imitations, not the real McCoy, to prevent any confusion with new readers and point them in the direction of the source material. But if you want to write them (and have the rights), have at it. If it's good, I might read it.

Thursday, August 25, 2022

Ace Frehley lead guitar!

One of my fondest heavy metal memories is seeing Ace Frehley at the now-defunct Underground, a former rock club in Lowell, MA, back in March 1994. 

At the time my friend Wayne and I were a few months shy of our 21st birthdays. But we liked to drink (still do), and outside in the parking lot we pre-gamed in good Ace fashion, splitting a 12 pack of Zima. 

Yes, we split a 12-pack of that now-infamous malt liquor that (to quote David Letterman) “tasted like Zhit.” It did, but we weren’t picky. As I recall it was introduced that year and everyone was drinking it. It was “Zomething different.” Don’t judge me too harshly. 

Putrid, but fun.

Inside they were handing out wristbands to anyone 21 and older to ease the sale of liquor (it was dark, and crappy inside, hard to check IDs). But they weren’t checking these too close, and Wayne and I discovered that we could freely buy Bud from the young waitresses working the crowd.

All was going great until Wayne caught the eye of a bouncer with 3-4 songs to go. With a beer in his hand and no wristband, Wayne got tossed. And I had a decision to make.

Shit man, I said to myself. Ace hasn’t played Do Ya yet. Fuck it, I’m staying. And so I did. While Wayne cooled off outside, I rocked out to the encore. 

He still gives me shit about it to this day. No regrets from me though.

Anyway, tomorrow night Wayne and I will be seeing 71-year-old Ace again, this time at the Cabot Theater in Beverly. Can’t wait. The Spaceman oozes style, and always puts on a good show.

Ace was always the coolest member of KISS. Never a good singer by anyone’s imagination but he wrote and performed some good material. “Rock Soldiers.” “Shock Me.” “Strange Ways.” “Fractured Mirror.” “Snowblind.” “Rip It Out.” Covers of “Do Ya,” “New York Groove” and “2000 Man.” Live he plays a lot of old classic KISS songs, including “Gold Gin,” a stone-cold classic which he wrote, and “Parasite,” which he co-wrote with Paul Stanley. I think he was a talented guitar player, with a unique sound and style, even though he squandered a lot of that native ability beneath a flood of booze and drugs in the 70s and 80s.

His 1978 self-titled album is duly accorded as the best of the four solo efforts by KISS. 

Here's his cool guitar work from “Fractured Mirror,” off that same album.



Wednesday, August 24, 2022

A bookish nostalgia

Humans are on a path of upward progress. This is a good thing. We enjoy material comfort and personal levels of wealth unimaginable 200 years ago. We’re living longer, in less pain and with less physical suffering, than any generation prior. I’m not denying the looming potential catastrophes of China saber-rattling and the deteriorating climate. But I’m hopeful that cooler, economic heads will prevail, and the latter will be solved through emerging tech and greater corporate responsibility.

But, we lose things along this path of progress, too.

As a kid growing up in Reading, Massachusetts I had access to a bookstore that was so much more than just a place to plunk down your nickels. My memories are wreathed in a blanket of nostalgia so thick and cloying that they are likely unreliable, but for me and a few friends this bookstore was a place of wonder. 

I remember the smell, musty but not foul, the one you get when you thumb the pages of an old book near your face and let the breeze riff your hair. I remember the creaking floorboards under my feet. And the sprawling, semi-disorganized riot of it all, old and new titles and wild and fantastic covers colliding in color.

This bookstore carried tons of comics, all the new stuff on display, but reams of back issues, boxed and bagged, ripe to explore. Its book inventory was mostly second-hand, and I was eventually able to buy most of the Lancer Conans and many other old paperbacks too. Dungeons and Dragons and other assorted role playing games could be had. It carried Dragon and White Dwarf, which allowed us to keep up on the RPG news of the day. This was a place to learn.

Money was a limiting factor so we’d spend a lot of time looking through the massive collection of books and comics, reading, observing. I would eventually buy 3-4 issues of Savage Sword of Conan, perhaps, as many as I could afford, and trek home, barely able to contain my excitement at the reading I had ahead. I would stop for a can of soda at the firestation. This had a side door, open to the public, and the soda machine was programmed I think for 40 cents a can, 15 cents less than the corner drugstore. That’s a big difference when you’re living off an allowance or lawn mowing wages.

I’d go home, put my feet up on my desk, and get lost in the Hyborian Age, or the Avengers mansion, or the weird stories told in Heavy Metal or Epic illustrated magazine.

Life was moving slowly, but it was great.

You probably know what is going to happen next. That old bookstore succumbed to soaring real estate values. The owners probably couldn’t afford the rent anymore, or it might have been that the book traffic was getting sucked to the malls of a couple neighboring towns. I don’t know. But one day it closed, and eventually the building in which it stood along with a few other businesses was razed, and replaced with a … bank. Commerce won the day. 

This was near the time that the likes of Barnes and Noble and later Borders were eating up all the book traffic. But soon even those far more standardized, safe, generic bookstores that ate up the little guys would themselves suffer the same fate, succumbing to the grinding wheels of Amazon and online efficiency and convenience.

Maybe I’m just romanticizing a time that I’ll never get back to, or I'm becoming an old fart. Probably both. But I feel like I’m not just reliving lost and fond memories of childhood, but rather remembering a real time that was markedly different. One where I could just be. Before the Great Distraction.

The internet and its subsequent rapid adoption and proliferation has changed the nature of human interaction in ways we really don’t understand. Life was moving slower then. We learned differently, through books and word of mouth, inherited wisdom, or a once daily newspaper or evening newscast. Not an iphone. I know others feel like I do, that sustained reading is much harder today than it used to be.

We were also seemingly much less angry. Yes, humans fought a lot, in terrible wars. But the long spaces between were not filled with what they are now, unending nastiness and pettiness and virtue-signaling and screaming about injustices and offenses, 24-7.

We’ve lost something that we will never recover. 

J.R.R. Tolkien understood this. We move from magic to modernity, from superstition and myth to reason and science, and lose something beautiful. It’s inevitable, and many new things are beautiful, but during this process we discard the old. And it’s sad. 

It’s OK to mourn and honor the past, even as it slips through your fingers.

Sunday, August 14, 2022

Tales from the Magician’s Skull #6

They're back! 
Finally getting around to review of a magazine I have been subscribing to since its inception, Tales from the Magician’s Skull. I decided to go with issue no. 6 because of the new (and estate of Fritz Leiber authorized) Fafhrd and the Gray Mouser story by Nathan Long. 

I jumped straight to Long’s story and liked it. Credible, solid pastiche. The Gray Mouser was well-channeled, though Fafhrd felt a bit flat to me. The story suffers a bit from too many characters, I don’t need all the names and details for what are essentially one-act props for the main show. I liked the conceit of the story, a play infiltrated by F&GM on a thieving caper that turns (somewhat) deadly serious. Good stuff, I think Fritz would have been happy with this effort. Hope we see more F&GM from Long. I would love to hear more details on how Goodman Games secured the rights to produce the story.

On to the rest. 

Issue 6 leads off with a pair of S&S stalwarts, John Hocking and Howard Andrew Jones. Both serve up a pretty good story. Hanuvar is an interesting character, a later middle-aged centurion, deadly, honorable. I was not wild about this particular story, not as hard/heroic as I prefer. But very well-written, being Jones. The danger is palpable; swords are weighty, violence not casually handled. Nice use of snake monsters, Saathra, which felt dangerous. Hanuvar is pressed into finding a young woman, Tura, who has run away into the swamps in a bout of grief after her mother, a priestess, dies. Jones dangles some compelling threads that make me want to revisit this character (his missing daughter for example) and we’re going to get the chance in the upcoming Baen novels.

Hocking’s story “Calicask’s Woman” was likewise solid. Some good fight scenes, a reasonable twist at the end, nice closing image. The light titillation is a false front, as the story is an underlying critique of ill-treatment of women and warning against treating them like objects or chattel. All the bits about wands and figuring out number of “charges” remaining felt a little too D&D to me. Some cool spells flung about (“Wall of Demons”) that felt suitably dangerous.

Two other stories did not resonate with me because they are not what I’m after in sword-and-sorcery.

Greg Mele’s “Shadows of a Forgotten Queen” is almost all resolved through dialogue. “Isle of Fog” by Violette Malan suffers from the same malady, too “talky” and dialogue-heavy for me. The latter opens with a compelling intro (“No one comes back from the Isle of Fog”) but then gets bogged down. I need less, not more, when I read S&S. S&S at its best offers stories that stand on their own, plot-driven, adventure-focused. I prefer more swashbuckling, more happening, in my stories, and less motivations, politicking, world-building. These are short stories, keep them simple at least for simple readers like me with simple tastes. Again, this is MY preference, it’s no knock on the quality of the stories. These are authors with potential that deserve your attention.

We also get in the back half of the magazine “Cold in Blood” by James Enge which was the highlight of the issue for me. Morlock is pitted against a dangerous, murderous vampiress but the story is leavened with a wry sense of humor. Basic, entertaining, fun, weird, uncomplicated, even as it ends on a somber-ish note. Well written, well done. It strikes me I haven’t read enough Enge and need to rectify that. His stuff is consistently excellent.

The Leiber article is solid. I had forgotten that the Leiber estate allowed author Robin Wayne Bailey to write Swords Against the Shadowland (1998) featuring the two heroes, and now Nathan Long’s story.

Long story short: This is a good issue of the magazine. I am quite glad Tales from the Magician’s Skull exists. I will continue to support it as long as it keeps publishing. It is one of the few regular markets for sword-and-sorcery. It gives authors a chance to ply their craft. It just needs more S&S refinement—in my opinion. YMMV.

And, good lord is the supporting apparatus a blast. These include fun editorials, an S&S word search, humorous letters to the editor. Skull Scrolls is fun, letters to the editor as answered by the Skull himself, or hapless interns who will soon meet their death. It has considerable gaming related content at the back, mechanics assigned to the creatures and spells, etc. in the stories. It's a great idea, I’m glad it’s included even though gaming is largely in my past. It’s all well-packaged. Some of the art is crude and clunky but it’s quite welcome here, delivering an old school AD&D vibe and charm.

This reminds me, I felt the first tinge of fall the other day when I went into my local liquor store and saw a display of Pumpkinhead beer on the shelves. We’re about 10 weeks out from Halloween, and closing in on the next Day of Might (Oct. 23), the sword-and-sorcery national holiday as ordained by the Skull. Save the date.

Friday, August 12, 2022

Thin Lizzy, "Emerald"

Outstanding hard rock/metal from Thin Lizzy today. This band deserves to be known as more than just the dudes who wrote "Jailbreak" and "The Boys are Back in Town." Nothing wrong with those hits, but "Emerald" is straight up sword-and-sorcery. 

Makes me want to hop in a van with Frazetta art and hit the open road, a 1970s viking in search of plunder or at least the nearest watering hole.

Down from the glen came the marching men
With their shields and their swords
To fight the fight they believed to be right
Overthrow the overlords

To the town where there was plenty
They brought plunder, swords and flame
When they left the town was empty
Children would never play again
From their graves I heard the fallen
Above the battle cry

By that bridge near the border
There were many more to die
Then onward over the mountain
And outward towards the sea
They had come to claim the Emerald
Without it they could not leave