Showing posts with label Conan. Show all posts
Showing posts with label Conan. Show all posts

Thursday, November 11, 2010

“Worms of the Earth”: Bending the rules of swords and sorcery

“Worms of the earth, back into your holes and burrows! Ye foul the air and leave on the clean earth the slime of the serpents ye have become! Gonar was right—there are shapes too foul to use even against Rome!”

–Robert E. Howard, “Worms of the Earth”

Robert E. Howard has received his fair share of criticism over the years, including the accusation that he wrote shallow, muscle-bound characters that cut their way out of every situation. Violence by strong, self-sufficient swordsmen is the end game for solving all problems in REH’s stories, his detractors argue, not wits or guile or diplomacy. For example, in his audio book survey of fantasy literature Rings, Swords, and Monsters, author Michael Drout declares Conan an uninteresting character who simply “smashes everything in his path.” L. Sprague De Camp, who penned the introductions to the famous (infamous?) Lancer Conan reprints of the 1960s and 70s, wrote that Howard’s heroes are “men of mighty thews, hot passions, and indomitable will, who easily dominate the stories through which they stride.” Howard wrote escape fiction, De Camp continued, wherein “all men are strong…” and “all problems simple.”

These generalizations lead casual readers to conclude that Howard considered violence to be the answer to all of life’s problems. They reduce Howard’s stories to brutish pulp escapism and denude them of subtlety or complexity. Sword and sorcery and its fans are painted with the same broad, clumsy brush by association. “Sword and sorcery novels and stories are tales of power for the powerless,” wrote Stephen King in his overview of horror and fantasy Danse Macabre (1981). “The fellow who is afraid of being rousted by those young punks who hang around his bus stop can go home at night and imagine himself wielding a sword, his pot belly miraculously gone.”

These criticisms aren’t entirely groundless. It’s rather easy to find examples of Howardian heroes hacking their way through a problem. Kull of Valusia butchering a horde of Serpent Men in an orgiastic, cathartic red fury in “The Shadow Kingdom” springs immediately to mind, for instance. Howard was in many ways bound by the conventions of the pulps in which he made his living as a writer. But there are an equal number of examples of Conan using his wits to extricate himself from situations when brute force won’t suffice, his reaver’s instinct restrained by sovereign responsibility. And of course, Howard penned many more characters than his famous Cimmerian.

Howard’s 1932 story “Worms of the Earth” features the Pictish king Bran Mak Morn on an ill-advised mission to enlist supernatural aid to defeat an invading force of Romans. In it Howard substitutes complexity and compromise for crashing swordplay and victory in arms. While “Worms” is a tale of vengeance, it’s of a rather hollow, unfulfilling sort.

To read the rest of this post, visit the Black Gate website .

Wednesday, June 9, 2010

The eternal appeal of the life and works of Robert E. Howard

Although The Cimmerian’s days are numbered, the legacy and works of Robert E. Howard will live on and on. The TC print journal and its accompanying blog did their part to deserve his legacy, and I was proud to be a part of it, but we were literally laboring in the shadow of a giant who will continue be read for as long as the word exists.

With my days as a TC blogger winding down I thought I’d get back to the reasons why I (and perhaps if I may be so bold, extend that to the plural we) love the life and works of REH—and why he continues to enthrall us.

To read the rest of this post, visit The Cimmerian website.

Thursday, May 13, 2010

A final Frazetta tribute

This week over at The Cimmerian I join my fellow bloggers in praising the life and art of the late, great Frank Frazetta. It's my second post commemorating Frazetta's passing but my first for The Cimmerian audience, and in it I praise his ability to capture strength and muscular power in his drawings.

If you're interested, you can read the post here.

Monday, May 10, 2010

Remembering Frank Frazetta

Today I join a host of fantasy fans pausing for a moment to mourn and remember the life and works of brilliant fantasy artist Frank Frazetta, who passed away from a reported stroke at the age of 82.

A few months back I watched a highly recommended biography on Frazetta's life and work, Frazetta: Painting with Fire, in which a claim was made that Frazetta should be considered one of the greatest painters of the 20th century. Not fantasy painters, mind you, but among all painters, across all genres.

I'll admit that I reacted with a healthy dose of skepticism upon hearing that claim. But as the images in the film unfolded my resistance faded, and by film's end I was drinking the Kool-Aid. I love Edward Hopper and Winslow Homer, but--and I'm not sentimentalizing or expressing undue affectation here--I think Frazetta was every bit as talented as those guys. Heretical as it may seem, I believe that Frazetta could have painted works like Nighthawks or Eight Bells had he chosen to do so. He simply elected to work in a fantasy medium.

Frazetta was an artist who could sell books by his covers alone. On my bookshelf are the complete line of Lancer/Ace Conan books, as well as Joy Chant's Red Moon and Black Mountain and several Edgar Rice Burroughs Tarzan and John Carter of Mars books. I bought them long ago simply for their evocative Frazetta-illustrated covers. Only later did I discover that they were pretty good books by pretty good authors, too.

I have Frank to thank for that. He showed us glimpses of other worlds and larger-than-life heroes with an inimitable savage style, blending darkness and light and brilliant splashes of color to create muscular warriors and wondrous vistas. May he rest in peace.

Thursday, October 1, 2009

A trifecta of links

Cross-posted fromThe Cimmerian, here's some interesting links from around the web.

The second issue of Heroic Fantasy Quarterly is out. The guys over at HFQ put out a very enjoyable first issue, and they're back with three more short stories and two poems (love that!) for issue no. 2. It's free, so what are you waiting for? Go on over and do some reading.

A review of the Tantor Media audiobook, The Coming of Conan the Cimmerian . Hey, the author really seems to really know his REH :). Seriously though, SFFaudio.com, a cool Web site that you should be checking out, allowed me to post a review on their web site. I'll be very happy if it brings a few more REH readers into the fold.

How to Arm a 14th Century Knight. Great video and very instructive, if you like this sort of thing. I'm in the midst of reading Agincourt by Bernard Cornwell and had my interest in armor piqued. It's a good read so far, but I'm not sure whether I buy Cornwell's assertion that a longbow--even firing a bodkin-tipped arrow--could penetrate that type of protection with ease.

Thursday, September 24, 2009

Cimmerian sighting: Good vs. bad art

All this talk around the web about the new Solomon Kane film has me thinking about bad vs. good art. Now, I have no idea whether Kane is a good film or bad. Although some of the early reviews I’ve read have dimmed my optimism, Kane may very well turn out to be the next “Skulls in the Stars” or “The Blue Flame of Vengeance.”

But consider a film like Conan the Destroyer. Many consider it as cheesy but fun, a fair use of an hour and half of one’s time on a rainy weekend afternoon. Personally I think it sucks, and lacks all of the atmosphere, fury, and grandiose bombast that made Conan the Barbarian a great film. But for the sake of argument, let’s just say you like rubbery demons, slapstick sidekicks, and films starring Wilt Chamberlain. That makes Conan the Destroyer harmless entertainment, right?

My equivocal, wishy-washy answer is both yes… and no. Let me explain.

To read the rest of this post, visit The Cimmerian Web site.

Thursday, September 3, 2009

Cimmerian sighting: The Tower of the Elephant dazzling on audio

“We saw men grow from the ape and build the shining cities of Valusia, Kamelia, Commoria, and their sisters. We saw them reel before the thrusts of the heathen Atlanteans and Picts and Lemurians. We saw the oceans rise and engulf Atlantis and Lemuria, and the isles of the Picts, and the shining cities of civilization.”

—Yag-kosha, “The Tower of the Elephant”

This week I’ve been listening to my new copy of The Coming of Conan the Cimmerian (Tantor Media) on my drive to work. So far the experience has been a delight: With a talented narrator (Todd McLaren) delivering unaltered, pure Robert E. Howard with passion and precision, fans of the Texan can ask for little more.

Listening to the stories—I’ve gotten through six of 15 discs so far—has reminded me of the brilliance of “The Tower of the Elephant,” Howard’s fourth tale of Conan of Cimmeria. Howard would eventually complete 21 Conan stories, a few of which are arguably better than “Elephant” (I’d place “Red Nails,” “Beyond the Black River,” and “Queen of the Black Coast” in this category, representing the pinnacle of Howard’s ability). Nevertheless, when judged against the entirety of his output, “The Tower of the Elephant” is certainly one of Howard’s best stories.

To read the rest of this post, visit The Cimmerian Web site.

Thursday, August 27, 2009

Cimmerian sighting: More thoughts on escape in Howard's Conan stories

I’ve been on an escape kick lately. I wrote about it over at The Cimmerian recently, and in the latest issue of The Dark Man I have a published opinion piece about its presence in the works of Robert E. Howard.

In short, while some critics consider escape a dirty word, I think it’s one of fantasy’s strengths, and a quality of the genre to be embraced, not shunned. I also think that readers who deny fantasy’s escapist element are deluding themselves; we love sword fights, and alien landscapes, and dragons. If we didn’t, wouldn’t we all be reading non-fiction or John Steinbeck novels instead?

As a followup on my recent post extolling the values of escapism, here’s some more of my thoughts on how this quality relates to Howard’s Conan stories.

For readers not afraid to embrace its delicious rewards, Howard’s stories offer a rewarding escape destination, “An age undreamed of when shining Kingdoms lay spread across the world, like blue mantles beneath the stars.” Like a long vacation after many months of thankless work, an escape to the Hyborian Age illuminates new possibilities for the reader.

Here are a few choice offerings.

To read the rest of this post, visit The Cimmerian Web site.

Thursday, July 9, 2009

Cimmerian sighting: Celebrating a pair of milestones in Howard studies

In studying Howard’s philosophy, one thing becomes abundantly clear: if there is a single overriding reason for critically analyzing Howard outside of the pulp ghetto, it’s that he so often managed to write himself out of it. In Howard’s best work one sees fantasy clichés bowled over like ten-pins in his pulsing rush to portray hate and vengeance. In doing so Howard forces the stories, at sword-point, out of the clichéd trappings of genre and into a different realm altogether: the realm of real literature.

–Leo Grin, “The Reign of Blood,” from
The Barbaric Triumph

This year marks a milestone for two classic anthologies of Robert E. Howard criticism: The Dark Barbarian (1984) and its sequel, The Barbaric Triumph (2004) turn 25 and five years old, respectively. If you don’t already own these volumes, now is the time to go hunting on Ebay: According to editor Don Herron’s Web site, the two books have recently gone out of print, and prices are likely to climb:

The five-year contract with Wildside Press just ran out on Don’s two critical anthologies about Robert E. Howard, The Dark Barbarian and The Barbaric Triumph, and he’s decided to let them lapse out-of-print and see where the prices go on the collectors market. The Dark Barbarian has been in-print for twenty-five years, originally in a 1250 copy hardback edition from Greenwood Press — looks like the trade paperback reprint from Wildside moved out approximately 275 more copies. The Barbaric Triumph is going to be tougher to land someday, since it was only available in print-on-demand for that five-year window and critical anthologies don’t tend to sell fast — the Wildside hardback seems to have sold approximately 150 copies while the trade paperback state edged close to 300 copies sold. Hardcore collectors have a perverse love for those low numbers, since they make the game all that much tougher and correspondingly more fun — and good hunting to the folk who didn’t get their copies while they were easy to order new.

To read the rest of this post, visit The Cimmerian Web site.

Thursday, July 2, 2009

Cimmerian sighting: I scored a copy of Savage Sword of Conan #1

I would guess it’s been well over a decade—perhaps 15 years or more—since I bought my last issue of The Savage Sword of Conan, the great old magazine that was my introduction to the writings of Robert E. Howard. But I’ve kept all my back issues safely tucked away in a magazine box and I still break them out from time to time. They remain great reads.

Given that I’m hardly a collector of the magazine it was with great surprise that I opened a birthday present from by brother last week to find SSOC # 1 inside. I’m not sure why he bought me the issue—perhaps because he knows I now write blog posts for The Cimmerian—but regardless, I was thrilled.

For those who don’t own a copy—or for those die-hard collectors who have it hermetically sealed and have never read its contents—I’m including a full review of SSOC #1, and my initial thoughts on opening this holy grail of Conan collectables.

To read the rest of this post, visit The Cimmerian Web site.

Wednesday, July 1, 2009

My contribution to The Dark Man: Robert E. Howard as escapist writer

Although I have definite political and social leanings, I'm probably what most would consider a moderate. When I see something I feel passionately about going too far in any one direction, my tendency is to want to pull it back to the center.

This trait is the likely inspiration for my recently published piece in The Dark Man: The Journal of Robert E. Howard Studies (Volume 4, No. 2). There's been a trend in recent years to classify Howard as a hard-boiled realist, a product of Texas who wrote about his environment and the people he knew. Based on some letters he wrote late in his life, critics and observers have speculated that Howard was ready to abandon the literature of the fantastic entirely for the western.

These opinions are certainly valid and raise many fine points worthy of consideration. Howard's gritty realism infuses even his most fantastic stories of Conan and Kull. This quality is undoubtedly due to his keen powers of observation. Howard wrote about what he knew and used his surroundings and life experiences to lend an air of realism to the Hyborian Age. He also wrote in a broad range of genres, including boxing, historic fiction, and westerns.

However, I feel that this analysis of Howard has gone a bit too far. By focusing on the Howard that might-have-been (had he not taken his own life at age 30), aren't these voices undermining the great works of fantasy that he did leave behind? I think so. Howard was a complicated man who voiced many intentions and beliefs in his too short life, including a profound dissatisfaction with modern life and its banal realities. Through his massive imagination and talent as a writer he found a place to escape in his tales of the fantastic. More than 70 years after Howard's death, legions of loyal readers continue to revisit his tales for the refuge they offer us--and Howard himself.

In short, I believe that there's a reason why Conan and the fantastic Hyborian Age are Howard's most enduring and fully realized creations. I explain these reasons in full in "An Honorable Retreat: Robert E. Howard as Escapist Writer."

I'd like to thank editor Mark Hall and the review board of the Dark Man for the opportunity to publish this opinion piece, my first (and hopefully not last) contribution to this fine journal.

Thursday, May 28, 2009

Cimmerian sighting: Heavy metal and fantasy

Like a wizard and his staff, or a dragon and its gleaming horde, heavy metal/hard rock music and fantasy literature are an inseparable pair. I haven’t seen any statistics published on the subject, but fans of J.R.R. Tolkien and Robert E. Howard just seem more inclined to listen to heavy metal than any other genre of music.

For a small sample of this trend, you need look no further than The Cimmerian’s About the Bloggers page: While I can’t speak for Leo, Steve, or Al, Deuce and I wear our metal credentials on our sleeves like Sauron’s orcs bear the Lidless Eye (for the record, Deuce is more metal than me). I don’t think it’s an aberration that at least 40% of this site’s bloggers are metal fans; there’s something to this phenomenon, even if I don’t quite understand the connection.

You don’t have to look far or dig deep to see the connections between metal and fantasy. Led Zeppelin might be the most popular fantasy-influenced hard rock band, with songs based on the works of J.R.R. Tolkien (Ramble On, Misty Mountain Hop) and Viking invaders (Immigrant Song). Progressive rock band Rush also shows Tolkien influences on its early albums, including Rivendell and The Necromancer. Molly Hatchet’s album covers featured work by the immortal Frank Frazetta, he of Conan the Cimmerian Lancer fame.

And that’s just hard rock. Full-blown heavy metal artists take the fantasy influence and turn it up to 11.

To read the rest of this post, visit The Cimmerian Web site.

Thursday, April 16, 2009

Cimmerian sighting: Heroic Visions takes a rather dim view of Howard

This past weekend I landed a major score at a local used bookstore, a haul that included no fewer than four works of swords and sorcery, a Weird Tales anthology, and a Year’s Best Fantasy collection. Needless to say I’ve got some good reading ahead of me. (Don’t ask me where this book store is: I won’t divulge my secrets until I’ve plundered the rest of its treasures).

Unfortunately, my excitement was dimmed upon discovering that the first book I opened, the Jessica Amanda Salmonson-edited Heroic Visions (1983, Ace Fantasy), begins with an essay that both exalts the S&S genre while managing to simultaneously land a swiping, drive-by broadsword blow on none other than Robert E. Howard.

Here’s the offending paragraph by Salmonson:

Heroic fantasy, in recent decades, has seemed too often to be epitomized by Robert E. Howard’s Conan the Barbarian, and this is a sad state of affairs. The millennia-old heritage of magical and heroic tales does not begin or culminate in the rather simplistic fictions of the pulp era or the current, slavish imitations thereof. Howard’s work is admirable; he was surprisingly well-read, and invested his stories with the hodge-podge of an amateur historian or Harold Lamb fan, creating something primal, evocative, intriguing. Stylistically, he was weak. The dozen-score imitators of Howard have tended to capture the weakness of his style, but not the primal thread of his limited though worthwhile heroic vision—his, shall we say, pathos. Without denying Howard’s genius or even qualifying it, it must be recognized that glorifying his rudimentary sword and sorcery as “ideal” heroic fantasy is akin to assuming Doc Smith’s old-fashioned space opera is “ideal” science fiction. No area of fantasy should be so stagnant and devoid of stylistic and conceptual growth or variety.
To read the rest of this post, visit The Cimmerian Web site.

Thursday, March 26, 2009

Cimmerian sighting: Howard and Hemingway

Read enough Robert E. Howard and you start to see him everywhere, particularly in the works of his contemporaries. Case in point: I recently listened to an audio version of Ernest Hemingway’s non-fiction treatise on bullfighting, Death in the Afternoon, and my Howard-addled brain began to piece together tenuous, but perhaps not entirely unfounded, connections between the disparate authors.

Hemingway and Howard are alike? Didn’t one write about traumatized and/or impotent war veterans named Nick and Jake, and the other about unstoppable, larger-than-life heroes from impossibly ancient times with names like Conan and Kull? I’ll admit that if the only Hemingway you’ve read is The Garden of Eden or A Moveable Feast, you’ll find little in common with these tales and Howard’s Hour of the Dragon or “The Vale of Lost Women.” But Death in the Afternoon is a very different animal than Hemingway’s softer stories. It’s a raw, unflinching look at a sport many consider barbaric and cruel, but which Hemingway admired very deeply. And then it struck me: What is Death in the Afternoon if not heroic fantasy? What are the Spanish bullfighters of Hemingway’s work if not modern-day gladiators, heroes with swords? Wealth, fame, and great heights are theirs for the taking, but are entirely dependent on their bravery, grace, and skill with cape and sword.

Could Howard have derived some inspiration from Death in the Afternoon and/or Hemingway’s stories in general? We know Howard read Hemingway. According to the REH Bookshelf, an invaluable resource painstakingly compiled by Howard scholar Rusty Burke, Howard had a copy of “Winner Take Nothing” on his bookshelf. This collection contains “A Clean, Well-Lighted Place,” and “A Natural History of the Dead” (this latter must-read vignette also appears in Death in the Afternoon), among other short stories. Given his prodigious appetite as a reader Howard may very well have read Death in the Afternoon. Although he didn’t have it on his bookshelf at the time of his death, Howard’s sensibilities are splashed on its pages like the blood of a soft, city-bred Nemedian on a Pictish axe.

To read the rest of this post, visit The Cimmerian Web site.

Wednesday, February 18, 2009

Cimmerian sightings: London calling

"I have carefully gone over, in my mind, the most powerful men – that is, in my opinion – in all of the world’s literature and here is my list: Jack London, Leonid Andreyev, Omar Khayyam, Eugene O’Neill, William Shakespeare. All these men, and especially London and Khayyam, to my mind stand out so far above the rest of the world that comparison is futile, a waste of time. Reading these men and appreciating them makes a man feel life is not altogether useless.” —Robert E. Howard, letter to Tevis Clyde Smith, 20 February 1928 

 It’s no secret that Robert E. Howard was a devotee of Jack London. In fact, Howard once referred to London, a spinner of rugged tales of the Klondike and the Yukon, as “this Texan’s favorite writer” (for more examples of the glowing praise Howard heaped on London, head on over as I did to the REHupa Web site). And yet, I hadn’t fully appreciated the extent of London’s influence on the greatest swords-and-sorcery writer who ever lived until this week, when on my commute to work I listened to the audio version of my favorite London story, The Call of the Wild (1903). It was a startling reminder that Howard’s sensibilities are splashed across every page of this wonderful book. If you are a Howard fan frustrated by fruitless searches for like-minded literature, I recommend you turn your gaze backwards, to Howard’s influences, and London in particular. Don’t be turned off by the lack of traditional fantasy trappings in London; while you (unfortunately) won’t find swords, man-eating apes, and giant snakes in The Call of the Wild, there’s plenty here to satisfy lovers of pulp action and adventure, including epic dog duels, murdering Indians, and high-stakes wagers placed on improbable feats of strength. More to the point, there’s more of Howard—the dark philosophy that makes Howard uniquely and greatly Howard—to be found in The Call of the Wild than in most other sword-and-sorcery tales published since Howard’s death. London’s work certainly puts most of the pastiches to shame in this regard. 

The Call of the Wild is a hymn to the law of club and fang. The rule of might-makes-right is pounded into the reader in literal fashion by the unforgettable Man in the Red Sweater, who delivers a brutal lesson at the outset of the story. London’s disdain of civilized, city-bred types is readily apparent in his depiction of Hal, Charles, and Mercedes, a pathetic trio who are swallowed up by the unforgiving wilderness, a fate reserved for all the decadent cities and peoples of Howard’s Hyborian Age.

London’s book even features a Howard-like treasure-hunt, a perilous search for a lost mine rumored to be shrouded by some ancient, evil fear: “Many men had sought it; few had found it; and more than a few there were who had never returned from the quest . . . no living man had looted this treasure house, and the dead were dead,” London writes.

Even more than its Howardian themes and storylines, shades of Howard’s most famous creation stalk through the pages of The Call of the Wild. While some may find a comparison between Conan and a member of the canine species less than flattering, Howard appears to have derived at least some of his inspiration for the Cimmerian from Buck, the great St. Bernard/Scotch shepherd crossbreed and undisputed leader of the pack. Though he may lack the square-cut mane of black hair and sullen blue eyes, Buck is a testament to the superiority of the wild-hardened beast over the soft, civilized races.

Although Conan is a barbarian born, and Buck, at the outset of the story, is introduced as domesticated and city-bred, this civilized veneer is purely illusory. For within Buck’s powerful breast dwells “the dominant primordial beast,” the barbarian spirit. It was always there, lying dormant until the stark, unforgiving Yukon country brings it out:

All that stirring of old instincts which at stated periods drives men out from the sounding cities to forest and plain to kill things by chemically propelled leaden pellets, the blood lust, the joy to kill — all this was Buck’s, only it was infinitely more intimate. He was ranging at the head of the pack, running the wild thing down, the living meat, to kill with his own teeth and wash his muzzle to the eyes in warm blood.

Like Conan, Buck has no physical equal among his own species. He’s a massive, powerful animal with lightning-quick reflexes who exhibits a terrible ferocity in combat. And like Conan, Buck is also smarter than his foes: On the few occasions when his might isn’t enough, Buck uses war-tricks and cunning to prevail over huskies, timber wolves, and occasional larger prey.

Buck even shares ancestral memories of a time very similar to Howard’s Hyborian Age. The subject of Howard’s poem “Cimmeria” reflects on an age of axes and flint-tipped spears, a heritage which leaves him wrapped “in the grey apparel of ghosts”; Buck’s dreams are haunted by a Neanderthal man from a remote and yet very real past, a barbaric time in which the law, down from the depths of time, was kill or be killed, eat or be eaten. Like Buck, Conan possesses a brooding savagery in every fiber of his being, an ancient trait passed down by generations of barbaric ancestors.

Yet for all this Buck is not a mere analogue of the Cimmerian. Early on Buck embraces a form of servitude, bending his might willingly to the honest toil of the sled traces. Conan would never stoop to working for another man. Also, Buck at story’s end heeds the call of the pack and melts into the wilderness to live among the wolves, while the latter eventually becomes a king, seizing the crown of Aquilonia. Buck arguably proves to be the greater savage of the two. In fact, it might be more accurate to say that Conan is an amalgamation of Buck and his companion, John Thornton. Though he’s a self-sufficient man of action, more at home in the rough Yukon than the sun-drenched Santa Clara Valley, Thornton, like Conan, recognizes the value of gold.

One other sequence from London’s book bears mentioning: Fans of the film Conan the Barbarian may be startled upon reading this passage from The Call of the Wild:

One day the men and dogs were sitting on the crest of a cliff which fell away, straight down, to naked bed-rock three hundred below . . . A thoughtless whim seized Thornton, and he drew the attention of Hans and Pete to the experiment he had in mind. “Jump, Buck!” he commanded, sweeping his arm out and over the chasm. The next instant he was grappling with Buck on the extreme edge, while Hans and Pete were dragging them back into safety.

Shades of James Earl Jones/Thulsa Doom? Was this paragraph the predecessor to the “Come to me, my child” cliff-diving scene from Conan the Barbarian? Perhaps John Milius and Oliver Stone themselves drew from Howard’s source material when writing the screenplay for the film, and, like Howard, also recognized the powerful barbaric heritage of the Call.

Friday, January 23, 2009

Celebrating REH with some comic-book savagery

As usual, I'm a day late on the news: Yesterday marked what would have been the 103rd birthday of Robert E. Howard, founder and reigning champion of the swords-and-sorcery genre. But my absent-mindedness didn't prevent me from celebrating Howard's life with a bit of fun reading in his memory--namely, revisiting the pages of The Savage Sword of Conan issue 24.

Re-reading SSOC 24 was certainly a blood-soaked trip down memory lane. This particular issue debuted in November 1977; I bought it second-hand in an old comic book shop for $1.00 probably 10 years after that. It's one of the best dollars I've ever spent, in hindsight.

Was there ever a better comic book/magazine than The Savage Sword of Conan? Only a Turanian boot-licker would say yes. For proof, click on the picture above to reveal the awesomeness of this issue's table of contents:

SSOC 24 includes one of Howard's better short stories, The Tower of the Elephant. It's a great adaptation by Roy Thomas, and is illustrated by perhaps my favorite Conan artist, John Buscema. Here's a great panel in which Conan first encounters the blinded and crippled Yag-Kosha, prisoner in the tower of the evil wizard Yara.



As I wrote in a previous post, one of the reasons I hold SSOC in such high esteem is that it was so much more than a comic book--a more accurate description is probably illustrated magazine. In its early days SSOC contained a wide range of articles dedicated to all things REH, and occasionally took a broader look at other happenings in the fantasy genre. This particular issue includes a review of Amra, a long-running fan/literary magazine devoted to the works of Howard and other sword-and-sorcery authors, plus an article on an event held by the Buffalo, NY chapter of the Society for Creative Anachronism (SCA).

The SCA photos in the magazine are a howl (there's several more than I've included here). I don't do LARP or dress up in armor (save on a few select occasions), but this does look like fun. Although the guy on the lower left... nice helmet and shield, but the long-sleeve t-shirt and beer gut ruins the effect.


If The Tower of the Elephant, AMRA, and weekend warriors in t-shirts and great helms weren't enough, SSOC 24 also includes a reprint of Howard's epic poem "Cimmeria," as illustrated by the immortal Barry Smith in five glorious black-and-white pages. Here's the last page... nuff said.


If that's not a steal at $1, I don't know what is.

Long live REH!

Wednesday, November 12, 2008

Fantasy films update: Conan gets a director; A Song of Ice and Fire pilot gets green-lighted

Following are two news items that should be of interest to any fantasy fan. I'm not sure if these qualify as old news, but they're new to me:

1. Brett Ratner to direct Conan film. Although I will defend the original Conan the Barbarian film to the death (okay, not to the death, but maybe To the Pain), we're long overdue for a Conan film based on the actual character created by Robert E. Howard. This news, if correct, seems to imply that that's (sort of) what we'll be getting:

Ratner jibed to the "Conan" script by Gersh-repped Joshua Oppenheimer and Thomas Dean Donnelly, who looked to Robert E. Howard's original pulp stories of the 1930s to create their take on the character. The writers are doing a quick polish to incorporate some of Ratner's ideas, with an eye toward releasing the film in 2010.

I can't say I've seen Rush Hour 3 or X-Men: The Last Stand, which the story states that Ratner has directed. I get the impression, however, that these are run-of-the-mill action movies, and I hope that's not we get in the new Conan film. It deserves better than to end up as another entry in the recent run of forgettable fantasy films (see Troy, King Arthur). Also, let's hope the writers' "take on the character" does not deviate too much from Howard's source material. Suffice to say that I don't think anyone will be reading Oppenheimer or Donnelly 70 years (and counting) after their deaths.

2. HBO green-lights A Song of Ice and Fire pilot episode. So in case you've been living under a rock, author George R.R. Martin is currently in the midst of penning one of the better epic fantasy series I've ever read, and now it seems that HBO will be testing the viability and popularity of A Song of Ice and Fire on the screen with a pilot episode.

If the pilot gains traction, I think this could be a very good, long-running series. HBO had a smash-hit on its hands with The Sopranos, and what is A Song of Ice and Fire if not a medieval version of modern-day gangsters? Martin's tale is replete with seamy politics, warring families, revenge, and shocking violence. My mind is already turning with the potential casting decisions.

I do hope that HBO realizes that George R.R. Martin may never finish the series (this is no sarcasm on my part--I am not at all convinced that it will happen). So brace yourself for the possibility of a cliffhanger ending that never gets resolved.

Thursday, October 16, 2008

Blood & Thunder: The Life & Art of Robert E. Howard: A review

The echoes of Robert E. Howard's life can be found in the places where he best lived it--in his copious amount of fiction and verse. And while that is a good place to start forming a complete picture of Howard, eventually the Lone Star State will rear its ungainly head and bellow, "Well, what about me?" You can always take the man out of Texas, but it's impossible to take Texas out of the man.

--Mark Finn, Blood and Thunder: The Life & Art of Robert E. Howard

It's hard for me to compare Mark Finn's Blood & Thunder: The Life & Art of Robert E. Howard, with any other biography of Howard, for the simple fact that it's the first full-length treatment of Howard's life that I've read. But over the years I've picked up a lot of detritus on the life of the man who brought us larger than life, pulp heroes like Conan of Cimmeria and Solomon Kane, gathering enough scattered bits of information to form what I thought was a pretty accurate picture of one of my favorite writers: Immensely talented, yet socially malajusted, overly dependent on his mother, with paranoid and schizophrenic tendencies.

Fortunately, Finn has set the record straight on Howard's character with Blood & Thunder, presenting an alternative view that brings Howard into focus as a colorful and misunderstood young man who took his own life largely due to circumstances beyond his control. Finn admittedly wrote his book as a counterpoint to the only other full-length biography of Howard, L. Sprague de Camp's Dark Valley Destiny, which according to Finn is responsible for many of the inaccurate myths surrounding Howard's life. "I tried to think of everything that I didn't like about de Camp's effort, and then I tried very hard not to do that," writes Finn. This is both admirable and, in a few places, limiting.

Blood & Thunder's strength to me is its claim that Howard was very much a product of his environment. The creator of Conan of Cimmeria and Kull the Conqueror was born and raised in early 20th century Texas, one of the last vestiges of American frontier life. Howard's father, a physician, moved Robert and his mother from small town to small town, following work that spilled over from the boom-and-bust cycles of oil speculation. These small towns were wild and violent places, Finn writes, and Howard the elder's services were needed to stitch men back together. Into this potent mix of brawling, wealth-chasing men, towns that knew untapped wealth and crushing poverty in a span of days, and the wide open plains of sand and scrub of rural Texas, Howard's career as a writer was born.

Finn's insights in these chapters are unique and insightful, as its easy to write off that Howard's "weird tales" were entirely products of his own imagination, and sprang, fully formed, from the recesses of his mind. Writes Finn, "To ignore the presence of the Lone Star State in Robert E. Howard's life and writing invites, at the very least, a few wrongheaded conclusions, and at worst, abject character assassination."

However, I don't agree with all of Finn's conclusions, including one of his boldest: that Howard had no choice but to commit suicide. Finn posits that Howard's death by self-inflicted gunshot "was the one, the only, thing he could do, given his circumstances." Finn paints a grim picture of those circumstances, which included constant brushes with poverty (due to the Great Depression and the whim of the pulp magazine editors, who often went months without cutting Howard a check), an overbearing and terminally ill mother, and a nomadic upbringing that left Howard unable to make lasting relationships. But to say that suicide was the only thing Howard could do in his situation absolves him completely from blame. There's always a choice to soldier on, no matter how grim our circumstances. Surely better times were ahead for Howard, and now we can only sadly speculate on the great works that would have flowed from his pen in his middle years. But, as Finn does state, the only one who truly knows why Howard pulled the trigger was Howard himself.

But Blood & Thunder is much more than an analysis of the how and why of Howard's death. There's some well-researched biographical material here, including a review of some of the odd jobs Howard worked, a look at his friendships and his brief relationship with Novalyne Price, his fascination with boxing and physical conditioning, and an overview of his correspondence with famous horror writer H.P. Lovecraft. One of my favorite chapters is "Mythology," the last, which provides a great overview of the post-Howard years, including his resurgence in the Lancer paperback series of the 1960's and 70's, the "Conan the Barbarian" boom sparked by the comic books and the movie of the same name, and the growth of critical studies dedicated to Howard's works (unlike Finn I happen to think that Conan the Barbarian was a terrific swords-and-sorcery film, if nothing at all like Howard's character).

I was particularly intrigued by "the trunk,"a huge collection of unpublished miscellaneous material that lay largely unopened from Howard's death until 1950, as well as the early days of Howard publishing by the likes of Gnome Press. Much of this material was new to me.

Finn also spends some time in this chapter refuting the claims about Howard's character circulated by the likes of de Camp and Hoffman Reynolds Hays, the latter a reviewer for the New York Times. De Camp's assessment of Howard is a doozy: "The neurotic Howard suffered from Oedipean devotion to his mother and, though a big and powerful man like his heroes, from delusions of persecution. He took to carrying a pistol against his 'enemies' and, when his aged mother died, drove out into the desert and blew his brains out." This is certainly unfair and, as Finn points out, in many places simply inaccurate. I do think Finn is quick to dismiss all of Dark Valley Destiny, even the interviews it contains from people who knew Howard. Finn says that de Camp's interview questions were leading in nature and evoked the negative responses about Howard for which de Camp had come looking, and already believed to be true. This may be true, but I'd like to read Dark Valley Destiny and formulate my own opinion.

In the end, however, this is another strength of Finn's book: It opens up the wider world of Howard's books and other material about his life that may not be so widely known. After reading Blood & Thunder I feel inspired to go back and read more of the Howard I've overlooked, such as his boxing stories and his historic fiction. The now-defunct Amra, a small-press fanzine dedicated to Howard's life and writings, sounds particularly intriguing.

Finally, Blood & Thunder contains a glowing foreward by Joe Lansdale, an underrated and very talented horror/suspense writer. Lansdale is a Texas native and is highly complementary both of Howard and Finn's book. Like Finn, Lansdale states that Howard is an author of worth and deserves wider recognition for his considerable talents as a writer of visceral action, adventure, and atmosphere; I happen to agree strongly with both men.

In summary, Blood & Thunder is highly recommended for any Howard fan.

Saturday, August 2, 2008

Cimmerian sightings

Nothing earth-shattering to add with this post, just a "heads up" for fantasy fans to head on over to The Cimmerian to check out some recent interesting posts by Steve Tompkins. The former is a recap of recent sword and sorcery fiction, and the latter a critique of recent fantasy films:



Also, I recently received Blood and Thunder: The Life and Art of Robert E. Howard (pictured here) in the mail from Borders. I'm really looking forward to reading this and will post a review once I do. I have (gulp) never read a full biography of Robert E. Howard and I hope to rectify that soon.

Saturday, June 7, 2008

Age of Conan: Big money for game companies, but (likely) not book publishers

So have you have you heard of Age of Conan (AoC)? This new computer game is quickly shaping up to be the next World of Warcraft (WoW), a massively popular online "role-playing" game in which you create heroic characters, explore fantastic worlds, fight, loot, and gain power. Inspired by Dungeons and Dragons and other pen-and-paper RPGs, AOC, WoW, and others of their ilk strive to incorporate the best parts of traditional tabletop games--the immersive aspect of assuming a character's role and exploring a detailed world--with the latest in computer graphics and player-to-player interface technology.

Although I don't play them, I can understand the allure of on-line fantasy RPGs. One of my gaming group admits to playing so much Everquest he became strung out on the game (earning it the nickname "Evercrack"). As a big fan of pen-and-paper RPGs it seems awfully appealing to have the opportunity to play anytime, without having to set a time and gather a group of friends together. All that's needed is a computer and the money to pay for a monthly subscription.

And on-line RPG fans are legion. Take a look at how successful AoC has already become:

Durham, USA - June 6th, 2008 - Funcom is proud to announce that Age of Conan will pass the astounding "One Million Copies Shipped" milestone, in less than three weeks after the launch of the game. Due to overwhelming demand Funcom's retail partner is now re-supplying retail boxes rapidly while also including new markets to the mix. As a result of the tremendous interest from gamers, Age of Conan has for the past few weeks been claiming number one spots on the sales charts across the western world - including the US, Germany, France and the UK - while receiving glowing review scores from gaming media.

In the US, Age of Conan has a strong # 1 chart position and is now moving past the 500.000 shipped mark. Meanwhile the attention for the game is growing across the globe, with over 8 million unique visitors from over 200 countries to the Age of Conan websites so far in 2008. The community surrounding the game is also growing fast, with over 800,000 signing up as members of the Clan of Conan fan club.


Source: Age of Conan website (and thanks to the REHcomicsgroup Web site for alerting me to the news).

I'm not here to debate the merits of online RPGing (hey, I pretend to be an elf in my D&D game, so that would be a severe case of the pot calling the kettle black), but rather to ask a more interesting question--whether or not AoC will expose more people to its source material, Robert E. Howard's Conan. That question sparked some lively debate on the REHcomicsgroup mailing list, with folks taking both sides. Some said yes, AoC will create a new legion of REH readers, while others said no.

As for me, while I'd like to think the answer is yes, my gut places me in the latter camp.

Why won't AoC inspire gamers to seek out the stories? Personally, I think it's because the two mediums are mutually exclusive. Computer RPGs are played for the experience--the combat, the choices, and the accumulation of power. They are not tools to fire the imagination, but are portals that allow for immediate player interaction and active engagement, be it virtual sword-play or puzzle-solving. Reading of course requires engagement, but it's of the mind, picturing events as they unfold on the written page. Reading and playing are fundamentally different mediums and experiences, and it's my belief that people choose to do them for vastly different reasons.

That's not to say that the same people can't enjoy both--I enjoy reading and pen-and-paper RPGing, for example--but one does not necessarily feed into the other. It's like comparing running and stamp-collecting--the two are on completely opposite ends of the entertainment spectrum.

Furthermore, history has not shown that successes in electronic media lead to a rise in reading. Wildly popular films like Spiderman and the X-Men have not led to growth in the circulation of those flagging comic book titles. More to the point, the Conan film franchise (Conan the Barbarian, Conan the Destroyer) did not create a groundswell to get REH's original stories reprinted.

Now, I'm sure there may be a handful of exceptions, a few youngsters who might gravitate towards a Conan book because of their exposure to AoC, but I suspect they will be very, very few. AoC gamers will instead move on to bigger and better computer games when AoC becomes passe', not the books.