Saturday, March 21, 2009

My top 10 fantasy fiction battles: Battle of Five Armies



6. The Hobbit, J.R.R. Tolkien
Battle of Five Armies

“Dread has come upon you all! Alas! it has come more swiftly than I guessed. The Goblins are upon you! Bolg of the North is coming, O Dain! whose father you slew in Moria. Behold! The bats are above his army like a sea of locusts. They ride upon wolves and Wargs are in their train!”

—Gandalf, from
The Hobbit, J.R.R. Tolkien

The Battle of Five Armies from J.R.R. Tolkien’s The Hobbit is perhaps the first large-scale fantasy battle scene that I can recall reading, and to this day it remains one of my favorites, firmly rooted in my top 10 fantasy battles of all time. Guillermo del Toro had better do it justice in the planned 2011 release of the film, else he risks invoking my not-insubstantial wrath. It would take a truly artless director to screw up the Battle of Five Armies, given how much great material Tolkien has supplied.

At first reading I sympathized with Thorin’s stubborn defiance when the Elvenking and Bard come to claim a share of Smaug’s treasure. It’s highly doubtful that Tolkien intended this reaction, as we’re supposed to recognize the selfishness of the dwarves and chastise Thorin for his greed. I do, but I suffered along with the dwarves on their dangerous journey from Bag End to the Lonely Mountain, and I couldn’t help but feel the same stubborn, suicidal pride that consumes Thorin in my own breast. Don’t give it to them, Thorin. Tell Bard and the elf and their armies to take a walk. Heck, part of me still feels this way.

I cheered when Dain’s people came down from the mountains to Thorin’s rescue, the great, grim hosts wielding two-handed mattocks and armored head to toe in coats of cunningly-wrought dwarf mail. They may be outnumbered, I thought, but I wouldn’t want to tangle with this crew.

The two sides are about to meet—dwarves vs. elves and men—when Gandalf steps between the advancing armies, his timing as impeccable as ever. Gandalf issues a warning that the goblin hordes are upon them. The goblins are accompanied by an enormous bat-cloud; a foreshadowing of the unnatural darkness that accompanies the hosts of Mordor in The Lord of the Rings (though personally I think bats are cooler than darkness). Counseled by Gandalf, the allies draw up a quick battle plan: They will funnel the goblins into a narrow space between two great spurs of stone running down from the mountain where the goblins cannot bring their greater numbers to bear—provided that they aren’t in sufficient numbers to overrun the mountain itself, Tolkien ominously warns us.

The allies don’t have to wait long. The enemy vanguard appears, goblins mounted on wolf back. It’s a great image, as is the first glimpse of the army. “Their banners were countless, black and red, and they came on like a tide in fury and disorder,” writes Tolkien.

The Battle of Five Armies is not as detailed as most of the others in my list of top 10, but it’s as skillfully written as any, and more emotionally powerful than most. Bilbo plays no part, though I enjoy Tolkien’s remark that it was the “most dreadful of all Bilbo’s experiences, and the one which at the time he hated most—which is to say it was the one he was most proud of, and most fond of recalling long afterwards.” Given Bilbo’s run-in with the spiders, trolls, and Smaug, it's a good indication of the ferocity of the encounter.

The battle is both terrible and beautiful. Tolkien recounts that the elves were the first to charge, their hatred for the goblins, “cold and bitter. Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.” The goblins reel from the elves’ fury and the onslaught of the dwarves and men. Their lines begin to waver until a sizeable contingent manages to gain the high ground, streaming down on the defenders to attack from above. “Victory now vanished from hope,” Tolkien writes.

Next occurs my favorite sequence in the book, Thorin and co’s unexpected sally from Lonely Mountain. The goblins have regrouped in the valley and with them the bodyguard of Bolg, “goblins of huge size with scimitars of steel.” All hope seems lost, until Thorin, forgotten by this reader in the excitement of the battle, emerges from the mountain, a crowned king resplendent in war-gear of old, a vision to make tears spring to your eyes:

Suddenly there was a great shout, and from the Gate came a trumpet call. They had forgotten Thorin! Part of the wall, moved by levers, fell outward with a crash into the pool. Out leapt the King under the Mountain, and his companions followed him. Hood and cloak were gone; they were in shining armour, and red light leapt from their eyes. In the gloom the great dwarf gleamed like gold in a dying fire.

Thorin cuts a swath through the enemy, wielding his axe with mighty strokes as arrows and hurled stones ring harmlessly off his mithril coat. He scatters goblins and wargs alike, and the battle seems turned once more in favor of the allies—but the bodyguard of Bolg is as a sea-wall, and he cannot pierce their ranks. Thorin’s attack is overextended and the goblins counterattack, hemming the dwarves in. Bodies lay strewn on the field, including “many a fair elf that should have lived yet long ages merrily in the wood.”

Many have criticized Tolkien over the years for his overuse of the eagles as deus ex machina, either as close air support (as here in The Hobbit) or medevac helicopters (i.e., Sam and Hobbit plucked from the side of Mount Doom). But I’ve never had a problem with the eagles. They don’t negate Thorin’s bravery. And it is not they who turn the tide of battle, but Beorn, who arrives in bear form, an unstoppable, terrifying foe like the berserkers from northern myth. “The roar of his voice was like drums and guns; and he tossed wolves and goblins from his path like straws and feathers,” Tolkien writes.

Beorn plucks Thorin gently from the field, this great bear of a man who once treated the dwarves with suspicion. After he bears the mortally wounded dwarf from the fray, Beorn returns to smash the bodyguard of Bolg and pull down and crush the great goblin himself, effectively ending the battle.

Thorin’s death-scene tugs at the heartstrings. He lives long enough to wish Bilbo a pagan farewell as he departs for “the halls of waiting to sit beside my fathers, until the world is renewed.” Very Ragnarok-esque. He also expresses regret for his selfishness and gold-lust:

“There is more in you of good than you know, child of the kindly West. Some courage and some wisdom, blended in measure. If more of us valued food and cheer and song above hoarded gold, it would be a merrier world. But sad or merry, I must leave it now. Farewell!”

The battle has played out like a great tragedy and The Hobbit, which began so much like a children’s book, has become something quite different by the end. Sounding very much like a battle-weary combat veteran, Bilbo looks upon the corpse-choked, desolate battlefield and reflects on his own longest day:

“Victory after all, I suppose!” he said, feeling his aching head. “Well, it seems a very gloomy business.”

Note: The amazing photo at the top comes from the blog of artist
Justin Gerard. It's easily the best rendition of the battle I've ever seen.

Thursday, March 19, 2009

Cimmerian sighting: A new market for swords and sorcery emerges

If swords and sorcery is to stage a comeback—and let’s face it, the genre is not only languishing these days, it’s barely got a pulse—there must be paying markets to furnish an incentive for budding writers. So I was pleased to recently stumble across what appears to be a promising, albeit yet-to-debut publication in the S&S space, and one that also offers cash upon publication: Heroic Fantasy Quarterly.

From a description on the HFQ Web site:

Heroic Fantasy Quarterly is an ezine dedicated to publishing short works of heroic fantasy. More than that, through both prose and poetry we hope to hearken an older age of storytelling – an age when a story well told enthralled audiences. Traits of great oral storytelling survive the ages to influence treasures of literature, the pulps, radio plays, late-night game sessions, and now Heroic Fantasy Quarterly.

Our favorite storytellers, a few ancient and a few not, deliver action, reaction, and repercussion – and rarely divulge the thought processes that guide a character. These storytellers know that sometimes an audience just wants to see what happens next, that sometimes it’s more interesting to watch a person open a box than to hear about why he or she decided to open it in the first place.

Not being too hung up on the divisions within fantasy (save the broad, unmistakable strokes of high fantasy and swords and sorcery), I’ll admit to being a little fuzzy on the differences between “heroic fantasy” and swords and sorcery.

Note: To read the rest of this post, visit The Cimmerian Web site.

Saturday, March 14, 2009

Thinner: Vintage King gets new life on audio

I put off reading Stephen King’s Thinner for the better part of two decades. The dust jacket description—lawyer runs down gypsy and is cursed to become, well, thinner—seemed like a decent short story stretched out into a novel. The premise just didn’t grab me.

As it turns out, my fears proved ill-founded. Thinner is an entertaining little novel that is, at its heart, about big concepts, including guilt, the dangers of not accepting responsibility for one’s actions, and the ruinous, generation-spanning cycle of destruction wrought by revenge. Thinner is positively short by King standards (about 300 pages), moves quickly, and contains a couple nasty little shocks that keep you on your toes and leave you feeling unsettled.

I’ve stated before that Stephen King was, in his early career, batting very nearly 1.000 as a writer. If you take a look at his work from 1973’s Carrie through 1987’s Misery and The Eyes of the Dragon, King was consistently great. I submit that The Tommyknockers (1988), written at the height of his drug and alcohol problems, was the first true misstep in King’s career. Now that I’ve finally read Thinner (released in 1984), I find that my rule holds true. It’s a fine book from King’s classic period.

Thinner tells the story of Billy Halleck, an overweight lawyer who gets distracted while driving home (his wife is giving him a handjob) and accidentally runs down an old gypsy woman crossing the street. Halleck avoids what should have a manslaughter conviction because the judge is an old golfing buddy and lets him off the hook. But Halleck can’t escape the scales of justice. The ancient father of Halleck’s victim curses Halleck by laying a scaly finger upon him and uttering the single word, “thinner.”

In the coming weeks, Halleck’s weight begins to drop alarmingly. When the doctors rule out cancer, Halleck realizes that the gypsy’s curse has taken root. The rest of the novel features Halleck chasing down the gypsies to get the curse lifted as his weight plunges from a high of 252 pounds to half that.

King has the problem of trying to convince the reader that a steadily weakening lawyer from a wealthy Connecticut suburb is capable of exerting enough pressure on a stubborn gypsy clan to lift the curse. He neatly sidesteps this problem by introducing the character of Richie “The Hammer” Ginelli, a minor mafia boss and a former client of Halleck’s. Ginelli assists Halleck by lending his unique and persuasive “services” learned in the hard-knock school of organized crime.

There’s a lot to recommend in Thinner. Taduz Lemke, the old gypsy with the power to curse, is a wonderful character, an ancient soul (over 100 years old) from the old world, the last of the Magyar chiefs. Although he’s initially unlikeable, King renders Lemke and the rest of his gypsy clan sympathetic. Though they are dirty and uneducated, and routinely skirt (and cross) the boundaries of the law, the gypsies are treated with open hostility from the hypocritical communities that they visit. Men like Halleck view the gypsies as an unwelcome disease in their safe and pure suburban communities, which are actually corrupt at the core with their unequal systems of justice, “old boy” networks, and inherent prejudices. When Halleck claims that Lemke’s daughter is equally at fault for the accident, since she didn’t look before crossing the street, he shows his unwillingness to accept responsibility for his own actions. Worse, Halleck took advantage of an unfair system of justice and never had to pay for his (and his wife’s) carelessness. Lemke’s curse is a painful lesson in admitting one’s guilt: “There is no push, white man from town,” Lemke says, again and again throughout the story. “No push.”

If you’re a Generation X-er you’ll appreciate the 1980’s time machine that is Thinner. In it you’ll find references to Apples and TRS-80s, Thunderbirds and Novas. Halleck’s family physician casually blows cocaine during a checkup and it doesn’t seem out of place here, given the period. Halleck’s daughter is mentioned as playing a year long game of Dungeons and Dragons.

Thinner contains very little horror until the end and is more accurately classified as a thriller, which may be why King adopted his (unsuccessful) pseudonym Richard Bachman during the book’s initial release. In Thinner, King was attempting something a bit outside his reputation as a horror author.

Veteran actor Joe Mantegna provides the narration for Thinner and he is magnificent, particularly in his portrayal of Ginelli (no surprise here, given that Mantegna has appeared in various gangster films). I’ve previously railed against the inclusion of music in audio books, but this version by Penguin makes excellent use of it, in particular its use of a chilling, off-putting theme whenever the gypsies—or Halleck’s alarmingly plunging weight—are mentioned.

This review also appears on SFFaudio.com: http://www.sffaudio.com/?p=4640.

Thursday, March 12, 2009

Cimmerian sighting: How Dungeons and Dragons and Appendix N helped inspire a generation of readers

From such sources, as well as just about any other imaginative writing or screenplay, you will be able to pluck kernels from which to grow the fruits of exciting campaigns. Good reading!

--Gary Gygax,
Dungeon Master’s Guide, Appendix N

A little more than a year has passed since we lost Gary Gygax, creator of the Dungeons and Dragons fantasy roleplaying game and an imaginative giant, “one of the seminal influences in fantasy in the twentieth century,” according to Leo Grin, publisher of The Cimmerian.

Gygax’s death was and is still keenly felt for a number of reasons. First and foremost, he created a game of unbridled imagination that is still going strong more than three decades after its inception, surviving the rise of computer “roleplaying” games, misguided attacks by the media, and even misplaced religious fervor. D&D continues to be played by youths as well as adults who never lost their love for the game nor suffered the unfortunate calcification of their imagination.

But Gygax’s other legacy is his role as a champion of fantasy fiction. He helped to introduce a generation of gamers to the pleasures of fantasy fiction (I count myself in this group). Even those who have since moved on from D&D paused to honor and remember Lake Geneva’s most famous resident for fostering in them a lifelong love of reading following his death on March 4, 2008.

To read the rest of this post, visit The Cimmerian Web site.

Sunday, March 8, 2009

My top 10 Dungeons and Dragons monsters


All right, so I'm a bit late to the party on this one, but in joining with the semi-recent spate of bloggers around the Web listing their top 10 favorite D&D monsters, I thought I'd write up mine. Note that this list pertains to monsters published for 1e AD&D.

10. Owlbear. These ferocious beasts are one of those species of monster that, along with beholders and gelantinous cubes, just scream D&D to me. I've always been horrified at the thought of running into a hungry grizzly bear in the wild; imagine encountering of these creatures, 8' or more feet tall and 1,500 pounds of owl-headed malice: "The horrible owlbear is probably the result of genetic experimentation by some insane wizard ... they are ravenous eaters, aggressive hunters, and evil tempered at all times," according to the Monster Manual. Owlbears can be PC killers due to their deadly "hug" (2-16 points of damage that round and every melee round thereafter until the owlbear is killed for the unfortunate character drawn in to its embrace).

9. Ogre. As a player, I always considered ogres a "coming of age" challenge for PCs: These brutes were killers of low-level characters due to their high strength and damage potential, but once able to defeat an ogre your character had accomplished a great feat and had graduated from mere dungeon-fodder. Ogres are also every DMs' friend due to their inherent flexibility, as they are able to serve as lone cave-dwellers, or as hired muscle and encountered with groups of orcs and the like. My current DM uses breast-plated, warhammer-wielding ogres called the Black Hammer as shock troops to supplement orc regulars.

8. Orcus. My favorite demon-lord and probably the most recognizable D&D arch-villain. I never ran or played in a game in which the PCs encountered the Prince of the Undead, but I always liked the thought of him as being at the ultimate end of nefarious plots by evil cults and the like. Goat-headed and grossly fat with hooved feet, he looks like every demon should. And the Wand of Orcus is a great illustration.

7. Frost giant. As a fan of vikings, I always felt a strong attraction to these bearded, horn-helmeted, axe-wielding species of giant. I have a special fondness for G2: The Glacial Rift of the Frost Giant Jarl as a result, which also featured a white dragon and his mate, a white pudding (cool, who knew puddings came in different colors?) as well as the only (as far as I know) published appearance of the dreaded remorhaz (see no. 4 below).

6. Death knight. Fiend Folio gets a lot of flak from D&D fans, and I'll admit it does contain more than its fair share of ridiculous, essentially unusable creatures. But Fiend Folio also had some soaring heights of creativity, including one of my favorite monsters, the death knight. I always liked the fact that only 12 were known to exist, which, like the rare Type VI series of demon, forces the DM to get creative with their use. I used to have a list (long since gone) of names, personalities, and reasons why each of these former lawful-good paladins fell into evil. Armored in black plate-mail and riding on fire-hooved Nightmare steeds, death knights also make for a great visual image. And man, were they powerful--75% magic resistance (and if 11 or lower is rolled on percentage dice a magic spell is reflected back at the caster), plus once per day were able to use a power word of any type and generate a (20 dice!) fireball.

5. Dragon. Although dragons are the archetypal D&D monster, back when I was DMing I never used them much, probably because I was influenced by Tolkien and considered them to be exceedingly rare. I never saw the point in good dragons and prefer the standard chromatic evil dragons, including blue and black. But if I had to choose a favorite I'd go with the classic fire-breathing red, again, probably due to my love of Tolkien's portrayal of Smaug. I still love the mechanics of 1E breath weapon attacks, which did damage equal to the dragon's initial HP. You don't want to fail a save against an 88 HP ancient red dragon.

4. Remorhaz. Man, these things are nasty. A large remorhaz can swallow a PC whole on a roll of 20, and "any victim swallowed in this manner is instantly killed due to the intense heat in the monster's digestive system," according to the Monster Manual. If you touch a remorhaz's back, you take 10-100 damage (sadly I never had a PC do this, but as a DM I always wanted to break out the percentile dice to roll for damage).

3. Hobgoblin. I like orcs but they have too much of a Tolkien connection; Hobgoblins will always be more D&D to me. I fell in love with these creatures in part due to the illustration on the cover of The Keep on the Borderlands and they became my go-to monster for mass attacks. In my campaigns hobgoblins could whip up on orcs because they were more organized and took better care of their arms and armor.

2. Troll. I'm simultaneously repulsed and fascinated by the awful appearance of D&D-style/Poul Anderson-inspired trolls, with their mottled green skin, twisted, muscled limbs, wiry hair, broken teeth, and (worst of all) empty, black, shark-like eyes. Trolls' regenerative properties made for great fights, especially if the PCs fought more than one (it was always fun to have characters scrambling to apply torches to a downed but not destroyed troll as other characters desperately fought a second or third). There was also something chilling in these creatures' capacity to fight up to three opponents at once--I can picture very clearly a clawed arm independently moving to claw a PC at its flank or rear as the troll bites a PC standing at its front.

1. Lich. Outside of the gods or perhaps a handful of unique creatures like the tarrasque, was anything tougher in AD&D than a high level magic user, and, by extension, the lich? Access to a arsenal of powerful high-level spells is what makes this monster such a fearsome opponent. Combine the spell-casting power of an arch mage (18th-plus level MU) with an undead, magic-resistant body, and a supra-genius mind which has centuries or millennia to plan its schemes, and you've got a receipe for toughest creature in the game. I always thought that the lich encounter in Descent to the Depths of the Earth, if played correctly, could/should probably serve as a TPK. I mean, the thing had access to limited wish and time stop--enough said.

Thursday, March 5, 2009

Cimmerian sighting: Dunsany’s The Sword of Welleran a cold comfort for heroes

Such was Merimna, a city of sculptured Victories and warriors of bronze. Yet in the time of which I write the art of war had been forgotten in Merimna, and the people almost slept. To and fro and up and down they would walk through the marble streets, gazing at memorials of the things achieved by their country's swords in the hands of those that long ago had loved Merimna well.

--Lord Dunsany, “The Sword of Welleran”

Every age reveres its heroes. The ancient Greeks idolized their even more ancient forebears, the godlike heroes of the Trojan War. Medieval knights modeled their chivalric ideals upon Arthur’s round table. Many in our current generation look back with awe on the deeds of the vanishing heroes of World War II.

But is this longing a form of misplaced nostalgia? Were we to strip away the romance and look with unsentimental eyes upon the grim deeds these heroes actually performed on the battlefield, how would our perspectives change?

Cloaked in rousing high fantasy trappings, Lord Dunsany’s short story The Sword of Welleran (1908) explores the myth and the reality of war and its heroes, leaving the reader at story’s end with a chill, anti-heroic undercurrent. It serves as a warning for the warriors of the next generation not to over-romanticize the way of the sword.

To read the rest of this post, visit The Cimmerian Web site.

Wednesday, March 4, 2009

In memoriam


Welcome to the land of imagination. You are about to begin a journey into worlds where magic and monsters are the order of the day, where law and chaos are forever at odds, where adventure and heroism are the meat and drink of all who would seek their fortunes in uncommon pursuits. This is the realm of DUNGEONS & DRAGONS Adventure Game.

--Gary Gygax, The Keep on the Borderlands

Thanks again Gary, for introducing me and so many others to this "uncommon pursuit." You are not forgotten.

Saturday, February 28, 2009

Elric of Melnibone--a review

It’s a testament to the imaginative might of author Michael Moorcock that his most famous creation, Elric of Melnibone, has become a permanent and prominent thread in the fabric of fantasy history. Though he may not be quite the same household name as Conan, what fantasy fan hasn’t heard of the albino warrior/sorcerer, he of the tortured soul and wielder of the black demon sword Stormbringer?

The character of Elric first appeared in print in 1961 in a short story entitled “The Dreaming City.” Author Michael Moorcock later expanded the work into a short novel, Elric of Melnibone (1973). Though not perfect, I consider this latter a must-read for fans of fantasy fiction. It’s a marvelous work of imagination whose beautiful trappings include Imrryr, a city of alien architecture and strange, often abhorrent customs; demon-summoning sorcerers; and appearances by elementals and the gods of chaos. It combines the fast-pace and adventurous swagger of pulp fiction with a main character prone to brooding meditation and self-doubt.

The Elric stories are deliberately iconoclastic, taking an ironic stance in opposition to traditional/Tolkienian high fantasy and their often conservative worldviews. Elric is the reluctant emperor of Melnibone, a decadent, fading, yet still powerful kingdom that has dominated the Young Kingdoms of the earth for 10,000 years (think of Rome had it never lost its military might and was ruled by emperors like Caligula for millennia). Drunk on the blood of conquest, immoral to the core, and frequently under the influence of dream-inducing drugs, the Melniboneans live by the philosophy, “seek pleasure, however you would.” Slaves perform all the menial work, and some have been surgically altered/bred to perform single functions like singing a single, perfect note, or rowing a war-galley.

The army is unwaveringly loyal to the lineage of the Ruby Throne, as are its emperors—until Elric inherits the throne. He begins to question the old traditions, including the Melnibonean’s right to rule the Young Kingdoms with an iron fist. At heart Elric wants to abdicate the throne and run away with his love, Cymoril. But he’s afraid that the next in line to the throne—his cousin, the wicked Yrkoon, a throwback to the cruelest lords of Melnibone—will institute a reign of terror in his stead.

Yrkoon and his followers despise Elric, whom they perceive as weak and a threat to Melnibone’s place of power. They devise a plot to kill him during a barbarian invasion from the sea. Elric leads a successful attack that routs the barbarians, but at his lowest ebb (Elric’s weak constitution requires him to take a potent concoction of daily drugs to maintain his energy), Yrkoon shoves him into the sea. Weak and weighed down by his armor he begins to drown.

Thinking Elric slain, Yrkoon sails home and assumes the throne. Elric, however, is saved by a whispered spell to an elemental god of the sea and returns to Melnibone to punish and exile his cousin. Aided by a handful of followers, Yrkoon takes Cymoril hostage and escapes the Dragon Isle to start an uprising in one of the barbarian kingdoms. The remainder of the book includes Elric’s quest to get Cymoril back, which culminates with Elric’s recovery of the powerful but cursed Stormbringer.

Elric of Menibone starts off exceedingly strong with some memorable description and characters. Moorcock succeeds in making Melnibone feel like an alien place, as torture, incest, and dining on human flesh are routine occurrences (a scene with the sinister court torturer/chief interrogator Dr. Jest—a thin, sinuous man wielding a merciless, razor-thin scalpel—is forever seared into my memory). Moorcock’s portrayal of magic is exactly the way I like it—powerful and capricious, accessed through great grimoires capable of summoning great powers of darkness, but also prone to turn on the caster in unpredictable ways.

For all its strengths, however, Elric of Melnibone—and in particular its sequels—are not perfect. Moorcock is blessed with a tremendous imagination, but at times I find that he fails to deliver on his promise. For example, we’re told that the Melnibonean sorcerer-kings engage in drugged dream-sleep that allows them to wander other worlds and universes, “consort with angels, demons, and violent, desperate men,” and learn the accumulated lore and magic of the Melnibonean race, all from their dream couches. As a result of these dream-quests, their minds are millennia old. It’s a great concept. And yet how does this activity result in a character like the impetuous Yrkoon, who acts like a spoiled 25-year-old prince instead of a thoughtful sage suffused with the wisdom of ages? I also found the Elric series slips into repetition in later books as Elric battles one demon after another. His world-weary attitude in itself grows tiring after several books as well.

Finally, I must state that I found this Audio Realms AudioBooksPlus presentation a mixed bag. The reader, Jeffery West, was talented and altered his voice enough to create recognizable characters. This version also featured a brief overview/introduction read by Moorcock himself, a very nice, unexpected bonus. But the production was marred by the head-scratching decision to play music in the background throughout the entire reading. This included a loud heartbeat sound played during dramatic scenes. After a while I ceased hearing the music, but at times it was jarring and took me out of the flow of the story.

Note to Audio Realms and other audio book producers: The thought is appreciated, but please drop the soundtracks and stick to the text.

Note: This post also appears on SFFaudio.com.


Thursday, February 26, 2009

Cimmerian sighting: Are fast or slow zombies scarier?

The recent remake of Dawn of the Dead (2004) surprised many fans of the horror genre—myself included—by tweaking one of its oldest conventions: That of the slow moving zombie. The shuffling, shambling hordes of George Romero were suddenly yesterday’s news, replaced by flesh-eating sprinters courtesy of Zach Snyder, director of the remake of Dawn.

This surprising twist was more than many horror fans bargained for. Suddenly, hard-core zombie survivalists who prided themselves on their (theoretical) ability to run rings around slow-moving corpses in order to grab guns and food found their odds of survival (ahem) eaten away.

Snyder certainly deserves credit for attempting something new in his remake of Dawn. Although I’m a purist in some respects, I’ve never understood the purpose of frame-by-frame remakes of films (see Gus Van Sant’s 1998 soulless photocopy of Psycho). Refreshingly, Dawn of the Dead 2004 was not afraid to embrace change. Zombies are fast in Snyder’s universe, at least as fast as their fleeing prey (and what’s worse is that the pursuers presumably never get tired). It’s a pretty scary thought, and I was admittedly shocked at the high-speed carnage shortly after the credits of the new Dawn of the Dead began to roll. In fact, I think the opening 10-minute sequence of that film is an improvement on the original, which is high praise, given the esteem in which I hold Romero’s masterwork. The new Dawn also has a pretty great soundtrack going for it as well.

But after the initial shock of watching zombies chasing prey into their homes and launching themselves onto screaming victims, the effect became progressively less scary. Ultimately, I discovered that I prefer the creeping death of Romero’s shamblers over the high-speed cannibals of Snyder’s new Dawn. Here’s why.

To read the rest of this post, visit The Cimmerian Web site.

Friday, February 20, 2009

Taking another Tolkien-basher to task

Novelist Richard Morgan recently wrote a critical piece on J.R.R. Tolkien’s The Lord of the Rings in which he argues that the book suffers from its shallow depictions of good and evil, “ponderous epic tones of Towering Archetypal Evil pitted against Irritatingly Radiant Good (oh - and guess who wins),” writes Morgan.

I don’t agree with Morgan’s piece and consider it a rather surface-level bit of analysis. It’s kind of like claiming that Watership Down is a simple tale of Nature vs. Man. But I will concede that he makes some good points that are certainly food for thought. Tolkien’s characters are rather simple and one-dimensional compared to what we are used to in the modern novel, though I don’t think this is proof of his failure of his as a writer, but rather the result of deliberate choice. Many critics have successfully argued that Tolkien based The Lord of the Rings on much older sources, including Beowulf and medieval romances.

Tolkien also did not choose to write from a liberal humanist perspective or create characters conflicted with self-doubt, though I do point out that the main character of the book, Frodo, is tormented throughout by inner struggle. This may be the evil influence of the One Ring, or it may be something much more interesting—his own frailty and desire for power. Or both. Morgan in his essay also seems to have forgotten Gollum, a complex character who began his life as a hobbit, succumbed to his own weaknesses and the One Ring, and was on the brink of redemption but tragically had his window of opportunity slammed shut by the (to quote Morgan) “unwearyingly good and wholesome” Sam.

I would also note that The Lord of the Rings offers much more than a simple struggle of good vs. evil. In it Tolkien explores coming to grips with death, the possibility of a higher power, the problem of power and possessiveness, and the pervasiveness of war and the long-term effects it wreaks.

But unfortunately this isn’t the end of Morgan’s piece. He then goes on to salt his essay with nasty stilettos aimed at the professor and his readers, spiteful barbs that for me completely undermined any legitimate points he may have been trying to make. Apparently anyone past puberty who finds value in The Lord of the Rings is developmentally delayed, according to Morgan:

I’m not much of a Tolkien fan—not since I was about twelve or fourteen anyway (which, it strikes me, is about the right age to read and enjoy his stuff).

I’m honestly at a loss to even answer this statement. It's so ludicrous, inaccurate, and poorly thought-out (and deliberately inflammatory) as to defy belief. Hell, a 10-second Google search would provide a litany of reasons why Morgan is wrong.

So, Mr. Morgan, here’s a homework assignment for you from all of us overgrown 14-year-olds. Read some Tom Shippey and John Garth. Pick up Meditations on Middle Earth by Karen Haber to find out what authors like George R.R. Martin, Orson Scott Card, Ursula K. Le Guin, Raymond E. Feist, and Terry Pratchett have to say about Tolkien. You may be surprised that all of these worthy authors seem to have found something of lasting value in The Lord of the Rings, which I guess in Morgan’s world makes them all uneducated hacks (sidebar: I wonder if 50-60 years from now we’ll be reading anything Morgan wrote).

Finally, Morgan concludes his “essay” with this:

Well, I guess it’s called fantasy for a reason. I only wonder why on earth anyone (adult) would want to read something like that. And I’ve written a fantasy novel for all those adults who wouldn't. I hope you like it.

Ah, now we get to the true purpose of this post. Congratulations, Mr. Morgan. By posting on my blog I’ve fallen for your trap, and given you what you obviously were after all along—publicity for your new book.

I hope it sells through the roof. And all you had to do was demean Tolkien and all of his readers to get it.

Wednesday, February 18, 2009

Cimmerian sightings: London calling

"I have carefully gone over, in my mind, the most powerful men – that is, in my opinion – in all of the world’s literature and here is my list: Jack London, Leonid Andreyev, Omar Khayyam, Eugene O’Neill, William Shakespeare. All these men, and especially London and Khayyam, to my mind stand out so far above the rest of the world that comparison is futile, a waste of time. Reading these men and appreciating them makes a man feel life is not altogether useless.” —Robert E. Howard, letter to Tevis Clyde Smith, 20 February 1928 

 It’s no secret that Robert E. Howard was a devotee of Jack London. In fact, Howard once referred to London, a spinner of rugged tales of the Klondike and the Yukon, as “this Texan’s favorite writer” (for more examples of the glowing praise Howard heaped on London, head on over as I did to the REHupa Web site). And yet, I hadn’t fully appreciated the extent of London’s influence on the greatest swords-and-sorcery writer who ever lived until this week, when on my commute to work I listened to the audio version of my favorite London story, The Call of the Wild (1903). It was a startling reminder that Howard’s sensibilities are splashed across every page of this wonderful book. If you are a Howard fan frustrated by fruitless searches for like-minded literature, I recommend you turn your gaze backwards, to Howard’s influences, and London in particular. Don’t be turned off by the lack of traditional fantasy trappings in London; while you (unfortunately) won’t find swords, man-eating apes, and giant snakes in The Call of the Wild, there’s plenty here to satisfy lovers of pulp action and adventure, including epic dog duels, murdering Indians, and high-stakes wagers placed on improbable feats of strength. More to the point, there’s more of Howard—the dark philosophy that makes Howard uniquely and greatly Howard—to be found in The Call of the Wild than in most other sword-and-sorcery tales published since Howard’s death. London’s work certainly puts most of the pastiches to shame in this regard. 

The Call of the Wild is a hymn to the law of club and fang. The rule of might-makes-right is pounded into the reader in literal fashion by the unforgettable Man in the Red Sweater, who delivers a brutal lesson at the outset of the story. London’s disdain of civilized, city-bred types is readily apparent in his depiction of Hal, Charles, and Mercedes, a pathetic trio who are swallowed up by the unforgiving wilderness, a fate reserved for all the decadent cities and peoples of Howard’s Hyborian Age.

London’s book even features a Howard-like treasure-hunt, a perilous search for a lost mine rumored to be shrouded by some ancient, evil fear: “Many men had sought it; few had found it; and more than a few there were who had never returned from the quest . . . no living man had looted this treasure house, and the dead were dead,” London writes.

Even more than its Howardian themes and storylines, shades of Howard’s most famous creation stalk through the pages of The Call of the Wild. While some may find a comparison between Conan and a member of the canine species less than flattering, Howard appears to have derived at least some of his inspiration for the Cimmerian from Buck, the great St. Bernard/Scotch shepherd crossbreed and undisputed leader of the pack. Though he may lack the square-cut mane of black hair and sullen blue eyes, Buck is a testament to the superiority of the wild-hardened beast over the soft, civilized races.

Although Conan is a barbarian born, and Buck, at the outset of the story, is introduced as domesticated and city-bred, this civilized veneer is purely illusory. For within Buck’s powerful breast dwells “the dominant primordial beast,” the barbarian spirit. It was always there, lying dormant until the stark, unforgiving Yukon country brings it out:

All that stirring of old instincts which at stated periods drives men out from the sounding cities to forest and plain to kill things by chemically propelled leaden pellets, the blood lust, the joy to kill — all this was Buck’s, only it was infinitely more intimate. He was ranging at the head of the pack, running the wild thing down, the living meat, to kill with his own teeth and wash his muzzle to the eyes in warm blood.

Like Conan, Buck has no physical equal among his own species. He’s a massive, powerful animal with lightning-quick reflexes who exhibits a terrible ferocity in combat. And like Conan, Buck is also smarter than his foes: On the few occasions when his might isn’t enough, Buck uses war-tricks and cunning to prevail over huskies, timber wolves, and occasional larger prey.

Buck even shares ancestral memories of a time very similar to Howard’s Hyborian Age. The subject of Howard’s poem “Cimmeria” reflects on an age of axes and flint-tipped spears, a heritage which leaves him wrapped “in the grey apparel of ghosts”; Buck’s dreams are haunted by a Neanderthal man from a remote and yet very real past, a barbaric time in which the law, down from the depths of time, was kill or be killed, eat or be eaten. Like Buck, Conan possesses a brooding savagery in every fiber of his being, an ancient trait passed down by generations of barbaric ancestors.

Yet for all this Buck is not a mere analogue of the Cimmerian. Early on Buck embraces a form of servitude, bending his might willingly to the honest toil of the sled traces. Conan would never stoop to working for another man. Also, Buck at story’s end heeds the call of the pack and melts into the wilderness to live among the wolves, while the latter eventually becomes a king, seizing the crown of Aquilonia. Buck arguably proves to be the greater savage of the two. In fact, it might be more accurate to say that Conan is an amalgamation of Buck and his companion, John Thornton. Though he’s a self-sufficient man of action, more at home in the rough Yukon than the sun-drenched Santa Clara Valley, Thornton, like Conan, recognizes the value of gold.

One other sequence from London’s book bears mentioning: Fans of the film Conan the Barbarian may be startled upon reading this passage from The Call of the Wild:

One day the men and dogs were sitting on the crest of a cliff which fell away, straight down, to naked bed-rock three hundred below . . . A thoughtless whim seized Thornton, and he drew the attention of Hans and Pete to the experiment he had in mind. “Jump, Buck!” he commanded, sweeping his arm out and over the chasm. The next instant he was grappling with Buck on the extreme edge, while Hans and Pete were dragging them back into safety.

Shades of James Earl Jones/Thulsa Doom? Was this paragraph the predecessor to the “Come to me, my child” cliff-diving scene from Conan the Barbarian? Perhaps John Milius and Oliver Stone themselves drew from Howard’s source material when writing the screenplay for the film, and, like Howard, also recognized the powerful barbaric heritage of the Call.

Sunday, February 15, 2009

Top 10 fantasy fiction battles: The Iliad

7. The Iliad, Homer, translated by Robert Fitzgerald
Book V—A Hero Strives with Gods

Many fantasy fans avoid Homer’s ancient heroic epic The Iliad, perhaps fearing that it will prove too academic and stuffy, one of the dreaded “classics” so revered in academia (and avoided outside the classroom). This is a mistake. If you’re a lover of bronze-age battles and the clash of spear and shield, The Iliad is a must-read. Who would have thought a near 3,000-year-old poem would contain some of the greatest depictions of hand-to-hand combat ever put to the printed page?

I was shocked by its scenes of carnage, which, without exaggeration, equal or surpass the gory combats of George R.R. Martin and Bernard Cornwell. For example, when the great Achaean warrior Ajax spears Archelochus, Homer describes the blow thusly: “Just at the juncture of his neck and skull the blow fell on his topmost vertebrae, and cut both tendons through. Head, mouth, and nostrils hit the earth before his shins and knees.”

Or this:

Peneleus instead brought down Ilioneus, a son of Phorbas, the sheepherder … Peneleus drove his spearhead into the eyesocket underneath the brow, thrusting the eyeball out. The spearhead ran straight through the socket and the skull behind, and throwing out both hands he sat down backward. Peneleus, drawing his longsword, chopped through the nape and set the severed helmeted head and trunk apart upon the field. The spear remained in the eyesocket. Lifting up the head by it, as one would lift a poppy, he cried out to the Trojans, gloating grimly.

Homer is not shallow in his treatment of combat and does not treat the battlefield as a glorious stage for heroes. He refers to the bloody action as “man-wasting war,” a costly harvest that leaves in its wake grieving mothers and fathers, and wives and children bereft of husbands and fathers. Tragically, Homer reminds us that many loved men with beautiful homes and far-ranging vineyards back in Greece will never return home on their long ships. Like the heroes of Normandy, their lot is to be buried in graves in far lands.

The events of The Iliad comprise 50 days in the 10-year war between the Achaeans and the Trojans. Homer’s epic poem is highlighted by various heroes who experience an aristeia, a sustained period of excellence in combat. Achilles’ wrathful aristeia is the most well-known in The Iliad, but for epic action I prefer Diomedes’.

Diomedes is arguably (along with the giant Ajax) the second-greatest of all the fighters on the field behind Achilles. Supported by the goddess Athena, in Book V of The Iliad he goes on a glorious rampage that nearly routs the Trojan army single-handed:

But as for Diomedes, you could not tell if he were with Achaeans or Trojans, for he coursed along the plain most like an April torrent, fed by snow, a river in flood that sweeps away his bank. No piled up dike will hold him, no revetment shielding the bloom of orchard land, this river suddenly at crest when heaven pours down the rain of Zeus. Many a yeoman’s field of beautiful grain is ravaged. Even so before Diomedes were the crowed ranks of Trojans broken, many as they were, and none could hold him.

Diomedes suffers an arrow-wound in the right shoulder, though his armored cuirass prevents a fatal or crippling wound. After his chariot-driver pulls the shaft free, spattering Diomedes’ bronze armor with blood, he returns to battle in a fury. Homer uses metaphors like no one’s business in The Iliad, and Diomedes-as-lion is one of my favorites:

And once more he made his way into the line. If he had burned before to fight with Trojans, now indeed blood-lust three times as furious took hold of him. Think of a lion that some shepherd wounds, but lightly as he leaps into a fold. The man who roused his might cannot repel him, but dives into his shelter, while his flocks, abandoned, are all driven wild. In heaps, huddled they are to lie, torn carcasses, before the escaping lion at one bound surmounts the palisade. So, lion-like, Diomedes plunged on Trojans.

Diomedes quickly slays eight Trojans, including two sons of King Priam (Echemmon and Chromius). Observing the slaughter, the mighty Trojan warrior Aeneas, son of the goddess Aphrodite, and fellow Trojan Pandarus spur their chariot at Diomedes. Pandarus hurls his long spear, punching through Diomedes’ shield and glancing off his chest armor. Diomedes responds with a mighty cast to “cleave Pandarus’ nose beside the eye and shatter his white teeth. His tongue the brazen spearhead severed, tip from root, then plowing on came out beneath his chin. He toppled from the car, and all his armor clanged on him, shimmering.”

Aeneas attacks Diomedes on foot, moving in with spear and shield. Weaponless, Diomedes lifts up a boulder that “no two men alive could lift,” hurls it, and smashes Aeneas’ hip joint. Aeneas would have died there if not for the intervention of Aphrodite, his mother, who whisks him away from harm. Diomedes wounds the goddess’ hand with a lance thrust as she flees back to the heavens. Diomedes later becomes the only mortal to wound two gods in a single day, spearing the god of war himself, Ares, and driving him from the field.

I can’t leave The Iliad without quoting one of my favorite combat descriptions. Roused by the death of his good friend and companion Patroclus, Achilles finally joins the battle and wreaks awful vengeance on the Trojans. Homer compares his wrath on the battlefield to an unchecked wildfire:

A forest fire will rage through deep glens of a mountain, crackling dry from summer heat, and coppices blaze up in every quarter as wind whips the flame. So Achilles flashed to right and left like a wild god, trampling the men he killed. And black earth ran with blood.


Friday, February 13, 2009

The Grail? I've already got one



Joseph of Arimathea used it to collect Christ's blood. King Arthur's knights spent decades questing for it, scouring Britain from end to end in a fruitless search. Launcelot, the greatest knight of all, had it within his grasp but proved unworthy.

Me? I bought the Holy Grail two weeks ago in Epping, NH. It cost me all of $5.25, plus tax and tip. Best of all I didn't have to kill any of Mordred's knights to get it, or spend decades wandering in the wasteland. Historians should take note it holds exactly 20 ounces of liquid.

The waitress seemed puzzled when I suggested in astonishment that her establishment was committing a grievous mistake by selling the Sacred Vessel at such a low price. After a raised eyebrow she completed the transaction, whereupon I feel to my knees in praise. And a 2,000-year-old quest was ended.

I didn't know how empty was my soul... until it was filled... with beer.

Thursday, February 12, 2009

Cimmerian sightings: A line drawn in blood

fridaythe13th

In anticipation of the release of the remake of Friday the 13th, which hits the theatres tomorrow (on Friday the 13th—imagine that!), the Boston Globe ran a prominent feature story this past Sunday on slasher flicks, “The Genre That Wouldn’t Die”. In this piece the Globe’s film critic, Ty Burr, pulls no punches in expressing his antipathy for slasher films: “I hate the nasty little things," he writes.

Hates slasher films? That got my hackles up immediately. I’m a big fan of the horror genre, both on the printed page and in cinema. While I prefer the tales of H.P. Lovecraft, Edgar Allan Poe, and Stephen King to the films of Wes Craven, John Carpenter, and Sean S. Cunningham (the latter directed the original Friday the 13th), I still enjoy a good horror flick. Even the badly-made ones have some merit as harmless fun.

As I read Burr’s piece I mentally began preparing my counter-argument, mulling over which implement to take up in defense of the slasher genre (Machete? Fire ax? Chainsaw, perhaps)? But I soon discovered that Burr’s article wasn’t such easy prey. Instead of taking shots at the artlessness and bad taste of the slasher film genre—old, tired saws that many critics choose to employ—Burr asks some penetrating questions: Why do we like these films? What makes people want to watch explicit violence?

To read more, click here.

Sunday, February 8, 2009

Top 10 fantasy fiction battles: Battle of Cynuit


8. The Last Kingdom, Bernard Cornwell
Battle of Cynuit

He stared balefully across the encampment where men were drinking. “Do you know who wins battles, boy?”
“We do, Father.”
“The side that is least drunk,” he said, and then, after a pause, “but it helps to be drunk.”
“Why?”
“Because a shield wall is an awful place.”

—Bernard Cornwell,
The Last Kingdom

As a self-professed lover of medieval-flavored fantasy and historical fiction battles, and as someone who relishes in bloodshed on the printed page, I nevertheless must come clean: Some periods of ennui aside, I’m quite glad that I live in modern, civilized times. I especially thank the powers that be that I don’t have to strap on arms and armor and fight in the blood-soaked hell that was a viking shield wall.

Bernard Cornwell shattered any fantasies I may have had of engaging in dark ages combat in his wonderful, ongoing series The Saxon Stories. These books have something of a shield wall fetish, and are a repository for the sweet science of making one (keep that in mind should the need ever arise). For example, there’s this good-to-know factoid:

You can hear a shield wall being made. The best shields are made of lime, or else of willow, and the wood knocks together as men overlap the shields. Left side of the shield in front of your neighbor’s right side, that way the enemy, most of whom are right-handed, must try to thrust through two layers of wood.

Cornwell describes how many battles were delayed for hours as men on both sides gulped ale to build up their courage. Shield walls were simply too brutal and murderous to stand in completely sober. Picture a rugby scrum in which the participants not only push but stab one another with spears and short blades over the rims of their shields, or underneath, at exposed legs and ankles. Many fighters would strap iron plates to their boots to turn such wicked strokes, Cornwell says.

But more about shield walls later. The background of the battle of Cynuit is as follows: Uhtred of Bebbanburg, a Saxon who was captured in a raid as a youth and raised among the Danes, Ealdorman Odda, and approximately 900 Saxons square off against the raven banner of Ubba Lothbrokson and his 1,200 Danes. Odda and Uhtred have the advantage of high ground and some degree of protection from the old, eroded, earthen fort of Cynuit. But they have only a day’s worth of water and cannot withstand a siege, so they must act.

Uhtred develops a plan to sneak out at night with a small force of 100 men and burn the Danish ships, which are moored in a nearby river. Since the Danes are so protective of their longships, Uhtred predicts that they will lose their discipline when they rush back to quench the fires. Uhtred’s small force will fight them there, on the narrow strip of marsh-lined beach where Ubba cannot bring all his strength to bear. Then, in the heat of the combat when shield walls are locked, Odda will fall upon Ubba from the rear with the rest of the men from the fort.

But this plan is easier said than done. Though he’s beginning to gray Ubba is a mighty fighter, perhaps the mightiest in hand-to-hand combat of all the Danes. He wields a wicked heavy axe in combat and no man who has stood before him in battle has lived. His men are better armed than Uhtred's. But Ubba’s one weakness is his superstitious nature. He does nothing without a sign from the gods, and in this battle the runesticks have fallen against him. Thus, when Uhtred and Odda refuse his offer to surrender, Ubba feels fear.

Uhtred’s plan works. Sneaking through the pre-dawn hours on foot he manages to set fire to a few Danish ships at daybreak, rousing Ubba’s small army like a swarm of angry bees. The few Danes near the ships are confused and easily cut down. Uhtred and his 100 men form a shield wall that stretches across the narrow beach and close with the main of the Danish army. Uhtred recalls his father’s words as the shields touch close.

Shield wall. It is an awful place, my father had said, and he had fought in seven shield walls and was killed in the last one.

The angry Danes make the mistake of charging like mad dogs and not forming a proper shield wall of their own. Uhtred’s men slaughter the first wave. “It was ax work and sword work, butchers’ work with good iron.” A battle calm comes over Uhtred and he finds killing frightfully easy with his short sword Wasp-Sting:

I lunged Wasp-Sting forward, and the Dane ran onto her point. I felt the impact run up my arm as her tip punctured his belly muscles, and I was already twisting her, ripping her up and free, sawing through leather, skin, muscle, and guts, and his blood was warm on my cold hand, and he screamed, ale breath in my face, and I punched him down with the shield’s heavy boss, stamped on his groin, killed him with Wasp-Sting’s tip in his throat.

The Danes regain their composure and order a shield wall of their own. Five or six hundred Danes advance with murderous intent. Uhtred encourages his small force to stand its ground. “They’re coming to die! They’re coming to bleed! They’re coming to our blades!” he shouts.

The clash of shield walls rings like a thunderclap. Uhtred experiences “the thunder of shield hitting shield, my shield knocked back against my chest, shouts of rage, a spear between my ankles, Wasp-Sting lunging forward and blocked by a shield, a scream to my left, an ax flailing overhead.” The battle degenerates into a grunting mass of men hacking and stabbing and dying and bleeding. Uhtred’s shield wall is driven back on the burning ships.

But then Odda arrives and takes the Danes from behind. The pressure is immediately relieved. Uhtred draws his battle-sword Serpent-Breath and attacks, discovering that he is in elite, deadly company:

Beware the man who loves battle. Ravn had told me that only one man in three or perhaps one man in four is a real warrior and the rest are reluctant fighters, but I was to learn that only one man in twenty is a lover of battle. Such men were the most dangerous, the most skillful, the ones who reaped the souls, and the ones to fear. I was such a one.

Danes begin to fall back, and some retreat to their ships, shoving them off into the sea. But Ubba bravely stands, ordering a last shield-wall in a rearguard action. A berserk rage overtakes him:

And then, with a roar of fury, Ubba hacked into our line with his great war axe … his huge blade was whirling again, making space, and our line went back and the Danes followed Ubba who seemed determined to win this battle on his own and make a name that would never be forgotten among the annals of the Northmen. The battle madness was upon him, the runesticks were forgotten, and Ubba Lothbrokson was making his legend.

In a mighty single duel Uhtred slays Ubba when the latter’s foot slips in the spilled guts of a corpse. Uhtred stabs him with Serpent-Breath in the arm, then hacks his neck. Uhtred shows his foe the ultimate respect due a viking, holding Ubba’s hand tight to his axe as he dies, since only a man who dies on the battlefield clutching a weapon makes it to Odin’s hall.

“Wait for me in Valhalla, lord,” Uhtred says to the dying man. And with Ubba’s death, the Danes are finished.

Saturday, February 7, 2009

Cimmerian sighting: Mourning the loss of print fantasy pubs

I'm thrilled to report that I've been asked to write occasional blog posts over at one of my most frequented cyberspace stops, The Cimmerian. It's a site dedicated to the life and writings of one of my favorite authors, Robert E. Howard. Recently The Cimmerian made the decision to widen its scope to include more broad-based fantasy and horror news, reviews, and analysis.

When I post there, my plan will be to include the first few paragraphs here, and then post a link to The Cimmerian if you want to read on.

Here's my first (and hopefully not last) contribution to The Cimmerian.
_____

So far 2009 has been a lousy year for fantasy fans who like the feel of good old-fashioned print publications in their hands. For starters, we’ve lost the award-winning Robert E. Howard journal The Cimmerian. Elsewhere, long-running fantasy fiction and reviews magazine Realms of Fantasy is closing up shop, ending its 15-year run with the April 2009 issue. And, to top off the bad news, The Year’s Best Fantasy and Horror, a well-regarded “best-of” anthology that spanned 21 years, has also been discontinued.

I’m not about to indulge in hyperbole and declare that print is dead, but there’s no doubt that the void left by these losses feels like, to quote J.R.R. Tolkien scholar Tom Shippey, “another piece of Mordor.”

To read the rest, click here.

Wednesday, February 4, 2009

Zombie alert!

I'm taking a momentary diversion from fantasy battles to report an important news flash: Run, zombies are on the loose!

One of my worst fears, along with being consumed by a great white shark, is the possibility that one day the dead will walk the earth (presumably when there's no more room in hell, to steal a line from George Romero). I mean, I love zombie books and films, but when I watch or read about cannibal corpses it's with a strange mixture of revulsion, terror, and relief that I'm not one of the poor souls holed up in the shopping mall. Thus, when I clicked the link above I had a moment of panic before I realized it was a hoax.

Suffice to say that if I was driving along I-95 on the way to work and passed a sign that said "Caution!! Zombies Ahead!!", I'd be the guy you heard about on the evening news who was hospitalized after veering off into the nearest ditch. Missing the ditch, I'd be headed for home to grab canned goods, bottled water, shotgun, and axe and bee-line for my zombie-proof shelter in the basement.

(Thanks to my friend Falze for bringing this impending catastrophe to my attention).

Tuesday, February 3, 2009

My top 10 fantasy fiction battles: Battle of the Blackwater

9. A Clash of Kings, George R.R. Martin
Battle of the Blackwater

George R.R. Martin is one of the most talented fantasy fiction authors writing today, and not just because of his great story-telling and characterization, or the cold-hearted, wildly unpredictable plot of his current series, A Song of Ice and Fire. Martin can also write damned good battle scenes, a few of which rank among the most convincing and violently portrayed that I’ve encountered in fantasy literature.

In particular, the Battle of the Blackwater from book two of his series, A Clash of Kings, is one of the bloodiest and most chaotic affairs I’ve ever had the pleasure of reading. It features ship-to-ship combat, the use of catapults, scorpions, and alchemists’ fire, a charge of armored knights, drownings, severed limbs, men burned alive, and even prisoners executed via trebuchet (you have to read it to believe it).

The Battle of the Blackwater is a microcosm of Martin’s strengths as a writer. In this violent struggle on land and sea, he captures the gruesomeness and realism of what a pitched medieval battle must have been like, while also managing to spring several nasty shocks on the reader (true to form, Martin hideously maims the battle’s point of view character).

In this battle the forces of Stannis Baratheon sail up the Blackwater River to attack the castle of King’s Landing and approximately 5,000 defenders under young King Joffrey. Baratheon’s force is formidable—20,000 men, many borne on war-galleys, the decks of which are studded with scorpions and catapults capable of flinging stones and barrels of burning pitch.

But the army is overconfident and fails to send ahead probing ships. As a result, they run into a deadly trap. Many of the ships at King’s Landing are empty hulks full of vicious green wildfire, a substance akin to napalm which sticks to its unfortunate target and melts flesh like tallow. Martin describes it as, “Evil stuff, and well-nigh unquenchable. Smother it under a cloak and the cloak took fire; slap at a fleck of it with your palm and your hand was aflame.”

When the attackers ships move in, great trebuchets from King's Landing send rocks the size of a man’s head raining down upon them. “When they fell they sent up great gouts of water, smashed through oak planking, and turned living men into bone and pulp and gristle,” Martin writes.

Battle is joined. Ships ram one another, spilling armored men into the water, who quickly drown. Other ships lock together with grappling hooks in a death embrace, and decks are soon awash in blood as men hack each other with swords and axes.

Despite some terrible losses the attackers are winning until an unfortunate ship, the Swordfish, rams a Lannister hulk floating low in the water—with slow green blood leaking out from between her boards. The crew of the Swordfish fails to recognize the wildfire and crashes in. The explosion and towering gout of flame engulfs a dozen Baratheon ships, destroying most of their crews. More ships begin to catch fire. Then, horribly, the defenders haul up a chain-boom behind the attacking force, cutting off the mouth of bay and preventing retreat. Another dozen ships, piled up against the chain, go up in flames. The Blackwater is turned into the mouth of hell. This marks the turning point of the battle.

Yet many of Stannis’ ships make it through and the attackers manage to land a fair force on land. Some of the men bring a ram to the king’s gate and bash away at the oaken doors. The keep appears on the brink of falling after the Lannister’s mightiest warrior, the pitiless, murdering Sandor Clegane, is humbled by the roaring flames (he's mortally afraid of fire) and refuses to go out and repulse the attack.

But Tyron Lannister, the stunted, dwarfish son of Lord Tywin Lannister, leads a sortie out from the Red Keep to repulse the attackers. He shames a group of knights to follow him (“They say I’m half a man,” he said. “What does that make the lot of you?”). They slam into the attackers at the gate, running them through with lowered lances. Tyrion takes a man’s head half-off with a swing of his axe. Another knight, dazed on his feet, tries to hand Tyrion his gauntlet in an act of surrender; Tyrion realizes the knight’s hand is still inside the steel glove.

Martin describes the chaos and carnage—and Tyrion’s exultant, near suicidal mood—with master strokes:

Men were crawling up from the river, men burned and bleeding, coughing up water, staggering, most dying. He led his troop among them, delivering quicker cleaner deaths to those strong enough to stand. The war shrank to the size of his eye slit. Knights twice his size fled from him, or stood and died. They seemed little things, and fearful. “Lannister!” he shouted, slaying. His arm was red to the elbow, glistening in the light off the river. When his horse reared again, he shook his axe at the stars and heard them call out “Halfman! Halfman!” Tyrion felt drunk. The battle fever.

Down in the bay twenty galleys, wrecked and lashed together, have formed a treacherous bridge. Hundreds of Baratheon troops on the far shore are using it to leap from one deck to another and cross the Blackwater. Tyrion turns to Ser Balon Swann, one his knights, and utters perhaps my favorite line in the series:

“Those are brave men,” he told Ser Balon in admiration. “Let’s go kill them.”

Tyrion leads another charge to the water’s edge and hurls the enemy back into the water as they swarm ashore. The carnage is overwhelming: “His own killing was a clumsy thing. He stabbed one man in the kidney when his back was turned, and grabbed another by the leg and upended him into the river … A naked man fell from the sky and landed on the deck, body bursting like a melon dropped from a tower.”

Tyrion nearly drowns as the ruined ship breaks beneath him and he falls, grasping for the rail. He reaches for the hand of one of his trusted knights, Ser Mandon Moore, but the latter turns traitor and slashes Tyrion cruelly across the face.

But Tyrion and the defenders have held out long enough, and a huge combined Lannister-Tyrell army arrives to take the remainder of the Baratheon army from the rear, ending the ferocious battle.

Saturday, January 31, 2009

Top 10 fantasy fiction battles: Battle at Leidhra


The ‘battle piece’, as a historical construction, is as old as Herodotus; as a subject of myth and saga it is even more antique. It is an everyday theme of modern journalistic reportage and it presents a literary challenge which some of the world’s masters have taken up.

—John Keegan,
The Face of Battle

I read fantasy for the story, for the escape, for the adventure, for the monsters and magic, and for the memorable characters. The best fantasy has the added bonus of examining the important matters in life (God or his lack thereof, mankind’s purpose on earth, society and civilization) and exercises the mind in higher thinking.

But heck, I’ll admit it: I also read fantasy for the fights.

There’s nothing I enjoy more in a book than a well-portrayed battle scene. In the next few posts I’ll be exploring my top 10 favorite fantasy battles. These are epic combats that inspire with their courage, frighten with their ferocity, sadden with their pathos, and occasionally sicken with their terrible carnage and destruction. But above all else they are a joy to read.

These posts will celebrate the mass battles; fantasy has its share of great single combats too (Eowyn vs. the Witch King in The Lord of the Rings, and Gregor Clegane vs. the Red Viper in A Song of Ice and Fire are two that immediately spring to mind), but solo duels or minor skirmishes are for another day. Several of these large-scale battles, however, do feature terrific single combats within them.

Some of this list is borderline “fantasy,” since I’ve included entries from the historical fiction genre and events that really happened. But since the details of these ancient battles are largely lost to the passage of time, and out of necessity must be heavily re-imagined by the author, I have included them here.

So without further ado, and in no particular order, sound the horn, shields at the ready … Now for wrath, now for ruin and a red nightfall!

(Warning: If you haven’t read these books, be prepared to experience some spoilers).

10. Hrolf Kraki’s Saga, Poul Anderson
Battle at Leidhra

I’ll tell you right off the bat that the final, climactic battle from Poul Anderson's Hrolf Kraki's Saga will be hard to top. It features boar-trolls, attack dogs, shield walls, men in bear form, heroism, slaughter, and ultimate ruin. In brief, the build-up to the battle is as follows:

A great host of evil led by the false King Hjorvardh and the wicked Queen Skuld march through the night to murder Hrolf Kraki and his men, sleeping unawares at the stockade fortress of Leidhra. Fortunately Hrolf’s man Hjalti sees the traitorous host coming and rides his horse at a breakneck pace to rouse his lord. Hjalti’s horse dies from exhaustion as he reaches Leidhra, and, leaping from his falling mount, awakens Hrolf and his men to the danger with a fragment from the ancient Bjarkamal:

Athelings, rise up and honor your oaths,
all that you swore when the ale made you eager!
In foul winds as fair, keep faith with your lord,
he who withheld no hoard for himself
but gave us freely both gold and silver.

Hjorvardh and Skuld’s massive army encircles the fort. They dispatch messengers to tell Hrolf that he can save his life if he kneels to Hjorvardh, but Hrolf answers like every good Viking king should: He extends his middle finger and tells his men to drink up.

“Let us take the best drink we have,” he called, “and be merry and see what kind of men are here. Let us strive for only one thing, that our fearlessness live on in memory—for hither indeed have the strongest and bravest warriors sought from everywhere about.” To the messengers: “Say to Hjorvardh and Skuld that we will drink ourselves glad before we take their scot.”

The next morning Hrolf and his 11 champions and the rest of his men issue from behind the walls to fight the enemy on open ground. The description of their charge is a sumptuous visual simile: “Along their ranks went that ripple as of wind across rye, which bespeaks a peak of training.”

Formed in a great wedge Hrolf’s men smash the enemy’s center, killing countless of the foe. Fighting in front of the press is a great red bear, which none recognize but is one of Hrolf’s men, Bjarki, fighting in bear form. Later Bjarki fights as a man, hewing shields, helmets, arms, and heads, his own arms bloody to the shoulder from killing.

Hrolf and his men have the early advantage, but their charge and crushing advance leaves them overextended and surrounded by the great mass of the enemy. Skuld summons a wolf-gray troll-boar the size of a bull, and later uses undead and a handful of shadowy monsters to attack the Danes.

The battle rages the entire day, and as night falls hope begins to fade. Great are the deeds of Hrolf’s champions, but the enemy are too many. Hrolf’s most trusted friend, Svipag the one-eyed, is thrown and slain by the boar, and Bjarki is gored and slain as he finally kills the beast. The circle of defenders around Hrolf inexorably closes. Grief-stricken by the impending death of his king and the end of the glorious reign he brought to Denmark, Hjalti speaks a lengthy set of staves, including the following memorable lines:

Let us die in the doing of deeds for his sake;
let fright itself run afraid from our shouts;
let weapons measure the warrior’s worth.
Though life is lost, one thing will outlive us:
memory sinks not beneath the mould.
Till the Weird of the World stands unforgotten,
high under heaven, the hero’s name.

At the end, his death at hand, Hrolf leaves the dwindling shield-circle and wades alone into the sea of foes until he too is slain. “Man after man he felled. No one of them slew him; it took them all.”


Friday, January 23, 2009

Celebrating REH with some comic-book savagery

As usual, I'm a day late on the news: Yesterday marked what would have been the 103rd birthday of Robert E. Howard, founder and reigning champion of the swords-and-sorcery genre. But my absent-mindedness didn't prevent me from celebrating Howard's life with a bit of fun reading in his memory--namely, revisiting the pages of The Savage Sword of Conan issue 24.

Re-reading SSOC 24 was certainly a blood-soaked trip down memory lane. This particular issue debuted in November 1977; I bought it second-hand in an old comic book shop for $1.00 probably 10 years after that. It's one of the best dollars I've ever spent, in hindsight.

Was there ever a better comic book/magazine than The Savage Sword of Conan? Only a Turanian boot-licker would say yes. For proof, click on the picture above to reveal the awesomeness of this issue's table of contents:

SSOC 24 includes one of Howard's better short stories, The Tower of the Elephant. It's a great adaptation by Roy Thomas, and is illustrated by perhaps my favorite Conan artist, John Buscema. Here's a great panel in which Conan first encounters the blinded and crippled Yag-Kosha, prisoner in the tower of the evil wizard Yara.



As I wrote in a previous post, one of the reasons I hold SSOC in such high esteem is that it was so much more than a comic book--a more accurate description is probably illustrated magazine. In its early days SSOC contained a wide range of articles dedicated to all things REH, and occasionally took a broader look at other happenings in the fantasy genre. This particular issue includes a review of Amra, a long-running fan/literary magazine devoted to the works of Howard and other sword-and-sorcery authors, plus an article on an event held by the Buffalo, NY chapter of the Society for Creative Anachronism (SCA).

The SCA photos in the magazine are a howl (there's several more than I've included here). I don't do LARP or dress up in armor (save on a few select occasions), but this does look like fun. Although the guy on the lower left... nice helmet and shield, but the long-sleeve t-shirt and beer gut ruins the effect.


If The Tower of the Elephant, AMRA, and weekend warriors in t-shirts and great helms weren't enough, SSOC 24 also includes a reprint of Howard's epic poem "Cimmeria," as illustrated by the immortal Barry Smith in five glorious black-and-white pages. Here's the last page... nuff said.


If that's not a steal at $1, I don't know what is.

Long live REH!

Wednesday, January 21, 2009

Ranking on Rankin and Bass, and rating Poe's best

Not much to add today, just a few links to point out that I've found interesting.

Over at Black Gate, Ryan Harvey posted a very thorough review of the old Rankin and Bass production of The Return of the King. It's certainly the most comprehensive look at this film that I've encountered. I only wish I was half as fond of the film as Harvey was. There are a few scenes from The Return of the King that I enjoy and found to be well-done (I agree with Harvey's assessment of the Witch King and Eowyn confrontation, and also wish Peter Jackson included more of Tolkien's dialogue. And John Huston does voice the best Gandalf ever). But, overall, I deem Return of the King a pretty poor film, much worse than the flawed, but worth owning and watching, Rankin and Bass version of The Hobbit.

I tried watching Return of the King back-to-back with Ralph Bakshi's The Lord of the Rings a while back, and actually thought that The Return of the King suffers in comparison (and I'm no fan of Bakshi). Also, Return of the King fails as a "sequel" to Bakshi's film since it doesn't even pick up in the right spot. Ah well.

Over at The Cimmerian, Steve Tompkins has penned a nice 200 year birthday tribute to Edgar Allan Poe. I really must take note of these important dates as I always seem to forget about literary dignitaries like Poe, J.R.R. Tolkien, Robert E. Howard, etc, when their birthdays roll around (but as long as I remember my wife and kids,' I'm okay).

Anyhow, Poe is one of my favorite authors and resides firmly in the top three of my "horror trinity," which also includes H.P. Lovecraft and Stephen King. If forced to pick a favorite Poe story I'd have to go with The Masque of the Red Death, of which every word rings as poetry and contains one of the best closing sentences I can recall from any story ("And Darkness and Decay and the Red Death held illimitable dominion over all.") But for chills its hard to top the suffocating brick-by-terrible-brick conclusion of The Cask of Amontillado, which left me with a terrifying visual that has remained seared into my imagination ever since.

Sunday, January 18, 2009

A berserk bit of history: The Battle of Stamford Bridge

With my interest piqued by the recent news that HarperCollins will be publishing The Legend of Sigurd and Gudrun by J.R.R. Tolkien in May 2009, I've been doing a bit of reading about norse myths and history. My "extensive research" has included surfing the Web and flipping thorugh a couple sourcebooks on the subject. These include a copy of Time Life Books The Northmen, from a long-extinct "The Emergence of Man" series, and The Vikings, also by Time Life, which is part of a series called "The Seafarers."

I think I paid 50 cents each for these hardcovers at a library sale. At roughly 170 pages each neither is exactly a treasure-trove of information, but they do contain some great full-color pictures of viking artifacts as well as a good overview of viking culture, and also provide inspiration for further reading. From one of these books I started doing a bit more digging on an event called the Battle of Stamford Bridge, which essentially marked the end of the viking incursions into England.

Of all the details of the Battle of Stamford Bridge, I found this bit particularly fascinating and awe-inspiring (you can read it here at Wikipedia) :

The story goes that a giant Norwegian armed with an axe held up the entire Saxon army, and single-handedly cut down over 40 Saxon soldiers. He himself was only killed when one Saxon drifted under the bridge in a barrel and thrust his spear through the latches of the bridge, killing the Norseman.

Now, this account is very likely an exaggeration or a distortion of the truth. After all, the battle occurred in 1066, in the midst of the Dark Ages. Three weeks later William the Conqueror prevailed over the Saxons at the Battle of Hastings, starting an age of Norman rule which eradicated much of England's history. It's unclear (or at least, I'm unclear) of who provided the account of The Battle of Stamford Bridge, how it was recorded, and how this particular detail of the battle survived.

Nevertheless, I think it's safe to assume that such a story has some basis in fact. While it's highly debatable whether a viking actually cut down 40 Saxon soldiers single-handedly, or was finally killed by a spear-thrust from below, its likely that some lone berserk viking held the bridge long enough to make an impression on the Saxons and survive into recorded history.

What a sight that must have been!

Historic fiction writer supreme Bernard Cornwell is currently in the midst of a great series about the Danish invasions into England called The Saxon Stories; although his stories are set much earlier in the conflict (the 9th century/early 10th century period, chronicling the stories of historic personages such as Alfred the Great, Ivar the Boneless, and Guthrum the Unlucky), I'd like to see Cornwell eventually tackle this battle and bring to life the tale of this nameless viking warrior who briefly held back the advance of an army.